《魔兽世界》3.2:法师Q&A 法术偷取可能选择偷取2个BUFF

2009-06-19 1465

 

魔兽世界》3.2测试补丁法师改动:

奥术冲击:法力消耗减少12%

隐形术:在3秒渐隐时间内不会因为敌方动作或伤害打断,不过,一个隐形了的法师依旧可以被晕迷或被沉默。

  天赋改动

火焰增效:增加以下效果,当点燃造成伤害时,该天赋有33/67/100%机率回复1%基础法力值。


   下列内容为将来可能的改动,目前还未实施。

Q: Are there any plans to reevaluate the mana cost and functionality of this spell?

A: We think the core of the problem is that a spell that was designed to let you steal cool buffs from an enemy has sort of fallen into the niche of a general dispel. Rather than make it cheaper, we’d be more likely to let it actually only steal spells that would benefit the mage. This would be a buff in some cases and a nerf in others though, so it’s not a quick and dirty change. We have considered a glyph to let Spell Steal take two buffs at a time.

要点:法术偷取将会有一个雕文使他可以一次偷取2个buff,而且将只偷取能对法师产生效果的。比如74的圣印之类的垃圾buff将不会考虑。终于来了!

Q: Are there plans on the horizon to improve Fire mage representation in PvP?

A: Yes. It is more important to us though to fix classes that have no viable specs than it is to bring options to classes that already have a reasonable Arena presence. We are more focused on improving hunter and warlock representation than making sure Fire has a PvP role. It’s still something we would like to do, but in a game of this size there are a lot of things we’d like to do. Dragon’s Breath is one spell we think we can improve for PvP. With a lower cool down it could be more like Scatter Shot. It’s not necessarily that Fire is terrible at PvP, just that Frost has a lot more tools.

要点:有关龙息,有计划会减少冷取时间。

另外,玩家可以通过比价器 出售游戏币,英文比价器www.ig911.com的推出也为商家的出货提供了方便

全文看完没有什么太值得翻译的东西,暴雪对于法师目前的状况比较满意下阶段的目标还是火法的pvp问题和冰法的pve问题。火法要在处理了猎人和ss的竞技场问题后才会集中解决,冰法对于冰枪雕文的buff还不够按照暴雪的估计要达到伤害*6(现在是*4)的效果才能不让法师选择不念下一个冰箭而选择插入一个冰枪.

整个职业问答没有太多亮点我们关心的宝石唤醒等续航问题没有被正面回答,仅仅提到会继续减少奥冲、火球、冰箭的法力消耗

 

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