美服《星球大战:旧共和国》:首席作者访谈

2011-04-30 2202

星球大战:旧共和国中游戏所有跟npc对话都是以动画的形式进行的(和dragonage, masseffect一样),这个称之为flashpoint。进入内测的人员称这种带入感是一流的,完全没了其他mmo那种点击“接受任务”按钮然后掉头就跑的感觉,可以让玩家真正置身于游戏中。本篇访谈就是围绕啊这种flashpoint的效果。《星战》首席作者daniel erickson应邀讲解flashpoint的令人惊喜之处。


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q:很多玩家还没有机会接触到星球大战的最新章节,您是否可以就最新章节来给我讲解下flashpoint到底给玩家们带来什么样的感觉,它和其他网游有什么不同?
a:flashpoint使得故事发展更加精彩,尤其对于四人组。玩家们进入游戏,但是可以分别进入不同的领域探索。在这里玩家们可以单独行动,这在公共领域中很难实现。飞船爆炸,玩家们穿过被毁灭的领域。玩家们会看到taral v,会有很多飞船撞击高塔,使其倒塌摧毁。如果这是玩家穿越过去,身上就会起火。利用flashpoint,我们做了一个非常令人惊喜的事,玩家们将会看到,flashpoint带来的效果远不是其他网游地下城所能比的。星战中则更加故事化,有影院的效果。玩家们将更有代人感,觉得自己真的是完成了某项任务。他们在谈论是谈到:我们还没有见到能预见结局的东西,也没有见到一些其他的功能。我就会告诉他们:看看flashpoints,你就能理解rpg网游对我们意味着什么。是的,我们利用flashpoint来诠释每一个游戏特性。游戏制作需要工作人员做什么?需要我们工作人员来给玩家一个完整的情节,一条完整的故事路线,我们要使得故事发展越来越精彩。flashpoint就是我们工作人员为玩家提供来使得游戏更有吸引力,使得游戏更加剧场化。这就是我们工作人员努力要达到的效果。

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q: 您可以给玩家介绍下黑爪(the black talon)的具体内容吗?
a: 当然了。在你从开始的世界努力到达dromundkaas过程中,black talon实际上就是玩家只要管理好各自的事情。会有总督(grand moff)出来说:“你的飞船船长拒绝听我的指挥。因为某些原因,他认为用他的小飞船袭击大战队是错误的。但是我想让你立即行动。因此你需要劫持船只,攻击他们。”因此玩家最终用自己的战斗舰来战斗,夺取了船长的位置,无论做什么样大胆的决定,对玩家来说杀死船长是一个惩罚性的措施,虽然并没有被要求这么做。如果玩家杀死了船长,那么将会有一个长远的影响。船员会不再信任玩家,最终,可能发生一些不好的事情。整个游戏中这种情况还会在其他地方出现。
 玩家打完之后就要去侵占另一艘飞船。迫使船上所有人下船,继续追击下去。这是一个非常惊人的一块使得整个战斗更加刺激。这将会使得玩家和共和国决裂。以防万一,如果玩家的角色是从hutta过来的,玩家实际上还没有完全领略到共和国真正的含义。所以这仅仅是在玩家进入dromundkaas前一点小提示。
 

q:粗略来说,在游戏中大概有多少的flashpoints?
a: 我们还没有最终确定。基本上因为我们现在所作的远达不到我们计划要加入的情节。我们写的情节要多得多,所以在后期中玩家们会看到越来越多的信息加入到整个游戏中来。
 

 q:所有的flashpoints都锁定在一个派系吗?有跨派系的吗?
 a:确实没有跨派系的任务。玩家所到的地方都锁定一个派系。之后会出现一些被两方控制的区域。但是他们会在不同的情形中出现,玩家在实际对话和角色扮演中都有很大不同。玩家不会有这样的机会可以进入到一个区域并与总督谈话,让他提议帝国去做什么事情。玩家的绝地战士说:“好!我会做到这一点!”

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q: 与此相关的,有没有帝国和共和国的玩家必须团结起来打退强大敌人的情况?没有的话,你们公司有没有考虑过增加这样的情节呢?
a:没有,没有他们团结起来在一起战斗的情节。我个人认为这是个不错的建议。但是只要玩家厌倦了战争,厌倦了那里的冲出,才会有第三方出现打败另外的两方。帝国和共和国间的冲出是星战中比较令人兴奋的部分。所以玩家带上自己的宝物和大家一起加入进来战斗吧!原本在游戏中,我们打算玩家要这样完成很多任务。但是使得双方完全的独一无二代价太大,但是我们又不能把游戏设计成玩家在开始的时候这样打招呼:“嘿。我们组个团一起战斗吧,然后我们再互相厮杀!"
 

q:最近有谈论提到游戏装备,大部分的装备都是免费的。但是可能不同类的战士的装备会出现雷同的现象。比如说一个身着重甲的绝地战士可以穿着其他和步兵(trooper)装备一样的盔甲。那么一个绝地武士(jedi)可以被入征步兵或反过来?
 a:是的。绝地武士可以入征到任何地方,这会使得步兵对此很气愤。步兵的装备没有绝地的好,因为步兵和绝地寻找的数据是不同的。绝地可以扮演步兵,穿上步兵的装备。但是如果玩家发现一个绝地武士打扮成步兵的样子并试图加入到你的flashpoint小组,玩家可以拒绝,因为可能连他自己都不清楚自己在做什么。

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Star Wars: The Old Republic: Flashpoint Interview
During a recent visit to EA's Redwood Shores studio for Star Wars: The Old Republic "Immersion Day", MMORPG.com Community Manager Mike Bitton had the opportunity to sit down with Lead Writer Daniel Erickson to chat about 'flashpoints'. It's a great interview that covers a wide variety of topics related to flashpoints so check it out and leave us a comment or two.
 

Q: For those not following the game closely can you give us an overview of what Flashpoints are exactly? How do they differ from your typical MMO dungeon romp?
Daniel Erickson: Sure, so a Flashpoint is our chance to do huge scripted amazing storytelling, and bring it in balanced for a four player party. It allows you guys to go in and have your own adventure separated out from everyone else. Because it is in a separate instance we can do some of the huge things that are hard to do in a public space. We can have ships explode, we can have you running through places that are being destroyed. We’ve got places, you got to see Taral V when we brought it to PAX, and there were ships running into towers that were falling over and exploding, and if you ran through you caught on fire.
It’s a chance to do big big exciting stuff; and as you guys got to see, you guys got to play through a Flashpoint, they don’t play at all like a typical MMO dungeon. They are story focused, they are big, they are cinematic. You come out feeling like you’ve really accomplished something. And they’re, when talk about, “Oh. We haven’t seen some of the endgame stuff; we haven’t seen some of the other features.” What I always tell them is, “Look at our Flashpoints, and understand that is what RPG MMO means to us.” Right, we take that sort of approach for each feature. For basic questing, what did we do? We took the basic questing and we said we needed to give you context, we needed to give you story, we needed to make it exciting. Flashpoints, same thing; we’re going to give you choices, we’re going to give you scenes, we’re going to make this much more exciting, much more like you’re doing a cinematic piece. Same thing for everything we try to do in the game.
 

Q: Can you give us a taste of the one we saw today? The Black Talon?
 Daniel Erickson: Absolutely. So, the Black Talon is actually a, probably the one we talked about the earliest, and one of the first ones we conceived of. The Black Talon is, you’re on your way from your origin world just trying to get to Dromund Kaas, you’re just minding your own business. A Grand Moff calls you up and says, “Hey. There is a Captain on your ship that has refused to do what I told him to. He thinks for some reason, that taking his small transport craft and attacking a large military fleet is a bad idea, but I want you to do it anyway. So you go hijack the ship and attack them.” So, you end up fighting your way through your own ship, taking out the Captain, making the bold decision whether or not, killing the Captain is really a punitive measure that is not asked of you, and if you this it has fairly far reaching consequences. Crew morale goes pretty bad, some pretty bad stuff happens at the end, and there are several other decisions like that all the way through.
You get to fight across yours, and then you get to go and invade another ship, take out all their people, chase it down. It’s a big big, really amazing sort of piece, that frames the battle. It’s really there to introduce you to the conflict with the Republic. Just in case, like if you’re one of the characters that came off Hutta, you actually haven’t really been introduced to the idea of the Republic and what they represent, and so this gives you a taste of it before you get to Dromund Kaas.
 
Q: Roughly how many Flashpoints are expected to be available in the game at launch?
 Daniel Erickson: We’re not talking numbers yet. Basically, because what we do is we plan out more than we’re ever going to get in. We have more written than will come in, so the ones we don’t get in will hopefully come in later.
 

Q: Are all Flashpoints locked to a particular faction? Are there cross-faction Flashpoints?
 Daniel Erickson: There are no cross-faction quest givers, so there are places that you end up, most of them are locked to a particular faction. Later on, there are some that can be run by both factions, but they’re sort of in different contexts and everything you do as far as actual dialogue and role-playing are all different. You’ll never have a time where you’re going to go in and talk to the same Imperial Moff that told the Empire to go do something, and your Jedi is going to go, “OK! I’ll do that too!”

Q: Are all Flashpoints locked to a particular faction? Are there cross-faction Flashpoints?
 Daniel Erickson: There are no cross-faction quest givers, so there are places that you end up, most of them are locked to a particular faction. Later on, there are some that can be run by both factions, but they’re sort of in different contexts and everything you do as far as actual dialogue and role-playing are all different. You’ll never have a time where you’re going to go in and talk to the same Imperial Moff that told the Empire to go do something, and your Jedi is going to go, “OK! I’ll do that too!”


Q: In some recent discussions regarding gear it was revealed that players will generally be free to wear most gear that falls under their armor class regardless of whether it looks and is statted for another class that uses the same armor type. For example, a Jedi Knight who wears Heavy armor can wear some armor that may have the stats and appearance of Trooper gear. Does this extend to gear dropped in Flashpoints? Can a Jedi roll on Trooper armor and vice-versa?
Daniel Erickson: Yeah, absolutely. So a Jedi could roll on just about anything and the Trooper will probably get really mad at him, but you can absolutely roll on it. It’s not going to ever be as good as Jedi gear, because the Trooper and the Jedi are looking for different stats. So, he could roll on it, he could put it on, he could run around looking like a Trooper; but if you see a Jedi that is dressed like a Trooper and he tries to join your Flashpoint group, you’re probably going to tell him no, because he clearly doesn’t know what he’s doing.

 

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