《激战2》:TMORBG:不死巨龙的预言 真的是经典吗?
temperhoof带着史诗般的更新来到了让他的官方mmorpg网的博客。“temper游戏疯狂说”("temper's massively overblown ranting blog [about] gaming")在他最近的贴子里,temper对于《激战2》里龙之战做了一番沉思。它们会像我们所希望得那般不可思议吗?还是完全令人失望呢?来我们的文章里找答案吧!
就因为不死巨龙会非常大,这不意味着这场战斗会比任何一场令人印象深刻的战斗更加激动人心:这简直就是一场毋庸置疑惊人的电影技术展示!这场战斗里本身就能感到的危险和那种逼真技术给这样一条强大的龙带来的困难真的会令所有看到的人都难忘吗?可能不会!这道理的答案,我们可以回顾一下mmos的趋势,看看其他一些经典的巨龙之战就知道了。我们能看到不死巨龙为什么不一定像它被预测得一样经典,还有我们也为什么必须面对这个现实。我们也要反思一下作为顾客我们在未来可以做什么来帮助提高游戏经验,也要找出我们真正想要了解的问题—还有什么样的作品才是真正的经典!
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TemperHoof is back with an epic new update to his official MMORPG.com user blog, "Temper's Massively Overblown Ranting Blog [about] Gaming". In his latest post, Temper muses on the awesome potential of Guild Wars 2's dragon fights. Will they be as incredible as we hope? Will they be a complete downer? Read on to find out!
Just because Zhaitan will be big, doesn’t mean the fight will be anything more than an impressive visual: an unarguably stunning show of cinematic craftsmanship. Will the battle itself truly feel dangerous and have the kind of real skill driven difficulty it takes to make such a powerful dragon truly memorable for all who encounter it? Probably not! The key to this reasoning is looking back upon the trends of MMO gaming and taking a look at some of the most epic dragon battles. We will see why Zhaitan may not be as epic as he could be, and why we have to deal with that reality. We will also look over what we as customers can do in the future to help improve our overall gaming experience, and question ourselves what it is we really want — and what really, truly is... epic.