《火瀑》:夏季更新 游戏战争画面大检查 改善玩家难点
red 5工作室对他们这款即将到来的免费mmofps做了一些主要调整。我们来看看!
最近red 5工作室部署了《火瀑》的夏季阶段计划,游戏的一个重要更新就是,根据玩家的回馈对战争画面(级别)进行了一次大检查,目标是找到游戏里比较难的弯道和技能上限。简单来说,玩家(还有开发者)认为《火瀑》“易学易掌握”,这次最近的更新主要是为了找到问题。我不打算详述游戏战争画面的大量更新,但是我能说,
当我在侦查时,事情变得和以前大不相同了。游戏工作室想要更快速的游戏出货,比价器无疑是最快的途径。
Red 5 Studios has made some major changes to their upcoming free-to-play MMOFPS, FireFall, and we've got the full scoop in our latest hands-on preview!
Recently, Red 5 deployed what it’s calling the Firefall ‘Summer Milestone’, a very significant update to the game that overhauls a number of the game’s Battleframes (classes) in response to player feedback and is aimed at addressing the game’s difficulty curve and skill cap. In short, players (and the developers) considered Firefall to be “easy to learn, easy to master” and this latest update is primarily meant to address that issue. I’m not going to get into the intricate details of the updates to the game’s various Battleframes, but suffice it to say, at least while playing my Recon, things have been vastly different.