《激战2》:公开游戏发布前大家的看法 力顶游戏创新

2012-08-25 2048

离《激战2》开端计划开始不到24小时了,世界范围内发布也没几天了。所以大家对它寄予了厚望。在所有的狂热开始之际,我们想说说对这游戏的看法,你可以一起参与。

这真是一个MMO年。我知道,虽然有瑕疵,但是整体来说,今年有许多游戏值得一玩。但是这些所有都比不上8月28日这天。《魔兽世界》并不是我玩的第一款MMO,但我仍记得2004年11月那时在开幕式上排队来买珍藏版。测试版的时候我就感觉很不错。记得当时玩那个游戏时我觉得这个开启了MMO的时代!

它的确做到了。

但是将近8年过去了,我只对了一半,大家强烈呼吁MMO流派要改变。没再有游戏能和《魔兽》相比了。希望能有一些东西使我们眼前一亮!我们今年正要这么做。许多游戏都多多少少地打破了一些传统模式。只有ArenaNet看起来好像徘徊在创新边缘,它打破一些模式,并对之进行创新来让其他公司来效仿。

我希望他们成功,希望游戏能大卖,全世界的玩家都可以注意到它的创新。我希望上线后炒的宣传能像发布前一样,我们这些年所有的努力都能得到大家的认可。我之所以这样希望是因为不仅想看到ArenaNet能为它大胆的创新设计目标有回报,也是因为我认为这公司的不懈努力值得嘉奖。如果我们想在游戏界发现一些有褒有贬的新事物,我们应该支持这些开发者的大胆。

就我而言,我很喜欢这次的《激战2》。我都有些等不及了。ArenaNet的确在忙些什么,而且看Tyria从现在开始成长真的很令人兴奋。最新最全的 国外游戏下载相关资讯、经验、信息尽在专业玩家网

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Guild Wars 2 is now less than 24 hours until the head start program begins and just a few days before its worldwide release. So many hopes hang on its success. Before all the craziness begins, we want to offer our thoughts about the game. See what you think and then add your ideas to the comments.

It’s been a really fantastic year for MMO gamers so far. I know that there have been rough spots, but on the whole, there have been a lot of excellent games to play this year. But none of them can really compare to what’s on deck for August 28th. World of Warcraft wasn’t my first MMO, but I remember standing in line on opening night to pick up my Collector’s Edition in November of 2004. I remember the feeling during the beta that I was in on one hell of a revolutionary experience. I remember playing that game and feeling like it would break the MMO genre wide open.

And it did.

But nearly eight years have passed since then, and for half of those I’ve been right there with many of you clamoring for change in the MMO genre. No more WoW-alikes. Give us something refreshing! We’re getting it this year. To varying degrees, many games have been trying to break the mold in one way or another. But only ArenaNet seems to be on the verge of breaking that mold and reforming it anew for other companies to follow suit.

I hope they succeed.  I hope the game sells millions, and that players and suits the world over take notice of what ingenuity can achieve. I hope that the post-launch hype continues as strongly as the pre-launch wave, and that all of our excitement doesn’t fizzle out for years. I hope all this because I not only do I want to see ArenaNet rewarded for their bold design goals, but also because I want a company that tries to make something different actually get rewarded. If we want to keep seeing new takes on the genre we’ve all grown to love and hate equally, we need to support the boldness these developers take.

So for me, my final thought? I love what I’ve seen of Guild Wars 2. I can’t wait to see more. ArenaNet really is onto something, and it’s going to be fun watching how Tyria grows from here on out. 

 

 

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