《第九大陆》:玩家抱怨游戏很重复 基本绕着同一座地下城跑

2012-08-28 2168

Webzen的《第九大陆》,也称《C9》,是一款类似于竞争对手Nexon的《洛奇英雄传 OL》的动作MMO。我们来看看它将怎样与2012的MMO所竞争。

在玩《C9》时,在游戏里你主要应对的状况都发生在地下城里,不管你是组队还是单人行进。这并不可怕,但是出了这里肯定会有一起实例里没有的暴乱。我并没有真的实战经验,但我掌握了要点并明白了这怎么用,但是这情况多得连我都感到应接不暇。尤其是自从你每一此都跑向一个相同的出口,并且选择要进哪个开始。这就使得整个处境感觉就很重复……绕着一座城来回跑,通关,继续返回跑了百变的相同的入口。不论如何,我还是会继续玩下去的。游戏工作室想要找到代理IP及免费代理IP可关注值得大家信赖的专业玩家网VPN代理版块

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Webzen's Continent of the Ninth Seal, or C9, is an action MMO akin to Vindictus from competitor Nexon. We've been putting C9 through the wringer to see how it measures up to the rest of the 2012 crop of MMOs. See what we discovered!

So basically, with C9, everything you do will pretty much take place in an instanced dungeon, whether you’re grouped or solo. It isn’t horrible, but it will definitely be a turn-off to the anti-instancing mob out there. I’m not anti-instancing really, I get the point of it and understand its uses, but the amount of it in C9 felt over the top even to me. Especially since you run to the same entrance point for each one, and then ‘choose’ which dungeon you want to enter. It just made the whole situation feel very repetitive… run around town, get quests, run back to same cave entrance I’ve run to a hundred times already. Anyway, I’ll get into that more later。

 

 

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