《火炬之光2》:独家曝光Max Schaefer访谈录 游戏视觉效果震撼逼真

2012-09-03 2081

在周五的西雅图游戏展上,我们了解到了即将到来的Runic工作室和完美世界娱乐公司的游戏《火炬之光2》一些消息,很高兴有机会采访了Max Shaefer,下面来看看他都给我们带来了什么。

自从那天西雅图游戏展我第一次到了这里,我就宣布,完美世界娱乐和Runic工作室的游戏《火炬之光2》将会在9月20日上线。我们开始和团队开始讨论着激动人心的发展进程,也一直在更新和提高这个游戏的可玩性。

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和第一个《火炬之光》相比,这游戏我可以说玩起来有“魔兽世界的感觉”。我这么说的意思是它的视觉效果非常的逼真(如果一件事可以在游戏视频届前列中讨论)而且看起来更加卡通。这可以说是我的恭维。《火炬之光2》就是以这种模式运行的。明亮的颜色和有传奇色彩的武器、怪物和建筑等等都十分清晰。游戏环境也非常酷。简单来说,《火炬之光2》看上去相当不错。

我扮演了一个工程师来试玩《火炬之光2》,从一个玩家们起步开始闯关的地方进入沙漠环境。工程师是一个玩起来很有趣的职业,很显然要使用游戏的DPS槽。工程师们结合力量和技术发出1-2拳来击打怪物。她们会用一个惊人的速度和力量挥动铁锤来进行攻击,将遇到的暴走族逐一消灭。工程师也会藏在跟着玩家的塔楼里。另外,她可以召唤奴仆帮忙。

《火炬之光1》里的怪物体格庞大,行动迅速。玩家们将需要做好进行大量战斗的准备。同时也要装备变得更加有策略。

技能效果的确做的很好看。当大锤砸下时,将会有一篇五颜六色的区域出现。充电后她发出的毁灭性的攻击能把对手抛入空中或直接使之躺在地上了。

Runic工作室在《火炬之光1》后做了许多精彩的提高和改进。游戏设置非常流畅而且看起来很棒。这是一个充满乐趣的游戏,它或许可以满足对《暗黑3》失望的玩家。这款游戏一定会吸引玩家的眼球,也将会在动作MMORPG里拥有一大批的粉丝。简单讲一句?我很爱它。9月20日你们就会见到这款游戏了,到时候一定会像我一样喜爱它的!专业玩家网为你提供最便宜的游戏CDK代理IP,来这里,是你最正确的选择!

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During PAX Prime on Friday, we had the opportunity to check out Torchlight II, the upcoming ARPG from Runic Studios and Perfect World Entertainment. We had the pleasure to talk with Max Shaefer and to get a bit of hands on time with TL2. Read on!

Since I got here first, I got to announce that. Perfect World Entertainment and Runic Games announced that Torchlight II would be arriving on September 20th during yesterday's PAX Prime. We were on hand to chat up the team about the exciting development and got our hands on the new and improved Act 2 of the game.

As with the first Torchlight, the game has what I call a "WoW feel" to it. By this I mean that its graphics are less "realistic" (if such a thing can be said about a video game in the first place) and are more cartoon-like. It's a compliment in my book to say this for the record. The style works for Torchlight II. It's easy on the eyes with bright colors and larger-than-life weapons, monsters, buidings, etc. The environments are cool too. In short, the look of Torchlight II is terrific.

I rolled an Engineer to check out Act II, a location where players are sent out on quests into the desert environments. The Engineer is a fun class to play, definitely the DPS tank of the game. Engineers combine sheer strength with technology to deliver a devestating 1-2 punch to monsters. My girl was swinging a hammer with such astonishing speed and power that I literally mowed through the mobs I encountered. The Engineer also comes with the ability to keep herself healed with a turret that follows the player. In addition, she can summon minions to help out.
 
Monsters, as with Torchlight I, come fast and in big numbers. Players will need to be prepared for fights with tons of action. Having skills ready to deploy will be a strategic necessity.
 
The skill effects are really beautiful as well. When that big hammer strikes, it does so with a colorful abandon. The devestating attack she unleashed after charging it up was amazing with bad guys being hurled through the air or just flattened where they stood.
 
Runic has made a lot of nice improvements since Torchlight I. The game plays smoothly and it looks great. It's a lot of fun and is a game that will likely satisfy disappointed or bored Diablo 3 players. It's definitely a game for people to keep an eye on and is a must-have for fans of the action RPG genre.  In short? I loved it. You won't see me much on September 20th.

 

 

 

 

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