《激战2》:保持神秘探险主题 玩家分享探险经历

2012-09-05 2128

《激战2》最大的主题就是探险。今天,我们来看一下玩家关于游戏里面一些探险的模式的观点,参与进来讨论吧!

我很喜欢游戏里加入一些传说元素,并让你走在一个沿途可以看到迷人壮观风景的世界里。这种形式你会经常在传统的RPG游戏里发现,但是现在各种游戏里都用这种策略来吸引玩家。ArenaNet借鉴了一点这种想法,让玩家来探索所有的这些大区域,你不会等着它们来找你而是先找到它们来继续进行游戏。

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ArenaNet想让你在游戏里来发现什么。审视有时候我都不知道自己在做什么,只是在探险。获取成就等活动是游戏设置的主要部分。玩家完成这些活动来继续完成任务。当你可以探索来看到地图的一些部分时,你就必须继续深入来发现有可能发生事件的地方。甚至在玩测试版的游戏时,我还是没有发现有真正重复的地方。有时候我会错过一些活动,其他几次我发现了但没有参加。我都是通过探索来发现它们的,往往走不同的路线会有不一样的结果!专业玩家网为游戏工作室提供最新的网络游戏排行榜,最新网络游戏大全等

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One of the larger themes for Guild Wars 2 is the idea of exploration. In our latest GW2 column, we take a look at exploration in all its various forms. Check it out before leaving your thoughts in the comments.

I love when games add in some lore, and let you walk around in a world to see some of the great landscapes that you hear or read about.  You used to find this in only traditional RPG games, but now games of all genres are using this tactic to draw players in.  ArenaNet played with this idea a bit, putting in all these great areas to discover, you just have to find them first instead of waiting for them to find you.

ArenaNet wants you to go out and discover things in the game.  Even when I don’t think I’m trying to, I’m exploring. Renown hearts and events are a major part of the gameplay. The player completes these events to further their characters’ progression.  While you can have a scout to reveal some parts of the map, you still need to go out and explore in order to find all the dynamic events that can take place.  Even after playing in beta events, I still haven’t had an experience that was exactly the same.  Sometimes I miss an event, other times I find one that I’ve never taken part in before.  I’ve found them all by exploring, and by taking different paths I’ve discovered different things.

 

 

 

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