《荒野星球》:Carbine工作室准备将主题公园与沙盒MMORPG相结合
《荒野星球》(《WildStar》)准备做一件其他公司还没有做成功的事:创建一个真正的主题公园与沙盒MMORPG结合。我们来看一下Jeremy Gaffney是如何看待这件事的,可以把你的感想写下来。
“有这样一个想法主要是因为这个观点谈及了这两种都很受欢迎的形式,那么它们真的能够就这样结合起来吗?我想在这之前我们必须先对两个类型的游戏都有一个清晰的认识,有一个确定的定义。我们Carbine工作室目前制订了一些计划来使这两块结合起来。”在目前的网络环境下,VPN代理孕育而生很好的解决了用户对网速以及无法登陆外服游戏这一难题
WildStar is aiming to do what no other company has been able to successfully accomplish before: Create a true hybrid between a theme park and sandbox MMORPG. We take a look at how Jeremy Gaffney believes this can happen in this week's column. Read on and then leave us your thoughts in the comments.
What is it that drives this argument time and again and is it even possible to consider that the two varieties could actually meet in the middle somehow? I suspect that we must first develop a working definition for each of the two types of games before trying to answer that question. From there, we’ll take a look at how Carbine Studios plans to bring the two together in WildStar.