《九阴真经》游戏中的人物关系及性格特点介绍
《九阴真经》游戏中的人物关系及性格特点介绍
《九阴真经》中有七种人物关系类型
密友
普通朋友
随从
泛泛之交
敌人
嗜血仇人
黑名单
这些关系各有各的功能和优势。朋友及密友是以亲密程度来衡量的,而敌人与嗜血仇人是以仇恨度来定义的。例如送礼和结盟都能增进友谊,而绑架和杀戮则只能增加仇恨。树敌是单方面的事情。当一个玩家被杀死之后,他们就可以把他列入敌人名单。在敌人名单里的玩家不能加盟任何队伍也不能从把他列入这个名单了的人那里得到礼物。而酒肉之交可以帮助他们解决这个问题,让他们重新获得加盟的机会。任何的杀戮都只会增加玩家间的仇恨,直到他们变成不共戴天的仇人。专业玩家网比价器是美服和欧服魔兽世界金币领域最专业的比价网站,向游戏工作室提供最及时准确的魔兽世界金币WOWGold出货价格及出货方式查询,游戏收货商家信誉查询,风险查询。
人物性格标签
《九阴真经》还为玩家的性格做了标签。基于玩家在游戏中的活动,将他们归结到四大类:英勇无畏的,疯狂痴癫的,恶毒邪恶的和阴险狡猾的。专业玩家网比价器是美服和欧服魔兽世界金币领域最专业的比价网站,向游戏工作室提供最及时准确的魔兽世界金币WOWGold出货价格及出货方式查询,游戏收货商家信誉查询,风险查询。
Age of Wushu : Relationship System Detailed
There are Seven Relationship Types in Age of Wushu:
Close Friend
Friend
Follower
Accquaintance
Enemy
Blood Enemy
Blacklist
These relationships have their own functions, some even have their own metrics. Friends and Close Friends are measured by Intimacy, while Enemy and Blood Enemy use Hatred. Sending gifts and teaming up for instances increases intimacy, just as Kidnapping and Killing players increases hatred and reduces intimacy. Making an Enemy is a one-sided affair. After a player is killed, they can add someone to their Enemy list. Players on an Enemy List cannot join in teams or receive gifts from the person that added them to the list. However, drinking Friendship Wine together can help resolved differences, and allow players to bond once more. Any further killing only deepens the animosity between players until they become Blood Enemies.
Character Personality Tags
Age of Wushu incorporates the branding of player’s personalities as well. Based on players’ actions in game, this tag is reviews and sorts them into one of four different tags: Heroic, Maniacal, Evil, & Sinister.