Starlight Story :首次亮相北美 增加全新地牢—妖塔

2013-03-11 1262

Starlight Story :首次亮相北美 增加全新地牢—妖塔

Aeria Games宣布,Starlight Story已经正式达到其发展的零售阶段。据开发团队介绍,游戏成功地完成了封测和公测两种阶段并在玩家信息反馈的帮助下完成了主要功能的改进。专业玩家网游戏交易平台,为广大游戏玩家提供各种游戏点卡、帐号、装备、游戏币等服务信息。

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Starlight Story更新了全新的地牢:妖塔。在妖塔中的敌人掉落的特殊晶体,可以用于新晶体系统帮助下一层次的角色定制。有足够稀有晶体,玩家可以永久性提高他们的角色统计。

另一令人兴奋的功能是玩家在测试期间也可能没有时间去探索。使用家庭系统,最多可25个朋友一起战斗,完成目标,最终赢得了挑战Starlight Story中BOSS的权力。这些可怕的敌人掉落玩家梦寐以求的装置,可能是他们自己的超级明星转型!专业玩家网游戏交易平台,为广大游戏玩家提供各种游戏点卡、帐号、装备、游戏币等服务信息。

 

Starlight Story : Game Debuts in North America

Aeria Games has announced that Starlight Story has officially reached its retail phase of development. According the dev team, the game successfully completed both closed and open beta phases with key feature improvements made based on player feedback.

The launch brings a brand-new dungeon to Starlight Story: the Demon Tower. Enemies in the Demon Tower can drop special crystals that are used in the new crystal system to add yet another layer to character customization. With enough of these rare crystals, players can permanently boost their character’s stats.

Other exciting features that players may not have had the time to explore in beta return as well. Using the Family system, up to 25 friends can work together to complete objectives, eventually earning the right to challenge one of Starlight Story’s imposing world bosses. These monstrous enemies drop highly coveted gear and possibly their own Superstar transformation!

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