美服《最终幻想14:重生之境》军械库系统深度分析 带给玩家巨大便利

2013-09-16 1356

在重生之境中,军械库系统和职业系统息息相关。系统有两个部分 ---军械箱和装备套装列表。  军械库可以容纳12中不同装备库的25中装备, 这是主要的25种手拿装备。正手装备控制了你的职业。你的正手可以是魔法或战争系,仍然有余地发展类似钓鱼,采集或制作累的职业。同样能控制你角色的双手武器存储在你的正手中。军械库箱中还有还25个头盔,25个胸护,25副手套和腰带,25个腿护,盾牌和中等制作收集物品, 25个项链、戒指、护腕、25副耳环, 你可以用第13 选项卡携带所有的晶体。 

军械库为玩家提供一个存储大量的装备的方式, 不需要再将它们存放在主仓库中。 当玩家装备了一套当前任务或职业需要的装备时,他们可以点击装备列表的圆形箭头,装备就会被保存。你可以拖动旁边的图标集的名字到教和交换套齿轮之间按热键,你分配的齿轮组。你也可以隐藏快捷键, 这样就没有图标占用你没有图标占用你的用户界面。
这个军械系统太棒了, 因为它为提供玩家一个方便有效的办法来管理他们的装备而不用来回在仓库和目标间奔跑。玩加可以随意更改职业和装备,甚至在去收获节点,捉鱼的途中, 加入命运和输出dps或扔几个治疗, 然后排队去取任务发现器的途中。如果Enix 没有增加这个系统,我想很少有人能 掌握游戏复杂的职业体系,乐趣也就更少了。越来越多的游戏骗子进入到网游行业,专业玩家网骗子查询为你解除后顾之忧。

 
原文

The armory system ties hand in hand with the class and job system in A Realm Reborn. 
This system has two parts. The armory chest and the gear set list. Both of these can be can seen in the picture above. The armory chest can hold up to 25 items for 12 different gear slots. That’s 25 main hand items. Main hand items are what control your class. You could have one main hand for each of the disciple of magic and disciple of war classes and still have room for a fishing pole and a few gathering and crafting professions. Also weapons that are two handed weapons which also control your class are stored in the main hand tab. The armory chest also holds 25 helmets, 25 chest pieces, 25 sets of gloves, 25 belts, 25 legs, 25 feet, 25 off hands, shields and secondary crafting and gathering items, 25 necklaces, 25 bracers, 25 rings, 25 earrings, and you can carry all of your job crystals in a 13th tab. Excluding the job crystal tab the armory chest holds 150 items for your character.
While the armory chest provides players a way to store large amounts of gear without keeping it in their main inventory the gear set list provides the player with a convenient way to establish sets of gear.  Once a player equips a set of gear that they want to keep for their current job or class they can click the circular arrows on the gear list and the current equipment set will be saved.   You can also keybind these sets and hide the hotkeys so you do not have the icons taking up real estate in your user interface.
This armory system is fantastic because it provides players a convenient and effective way to manage their gear without having to travel back and forth between a bank and their objectives. People can change their gear and class on the fly to harvest a node, fish from a river bank, join in a FATE and provide some dps or toss a few heals, and then queue for a duty finder as a tank and never move more than 10 alms in game. If Square Enix had not added in a system like this I can guarantee fewer people would learn multiple classes and the game overall would be less fun.

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