美服《英雄联盟》匹配系统官方疑惑解答
Q1:现在匹配系统是如何工作的?
A:目前匹配系统尝试将相似评级的玩家以及在特定队列中获胜次数相近的玩家相配。 每个队的玩家都有与其他队不同的错配修复功能。 这意味着你在绝对统治中的得与失不会影响到召唤师峡谷。 这条规则的唯一例外是,在特殊的情况下, 我们会看看你在其他队列的表现来重新定义MMR。例如, 当你开始一个排名队, 团队的初始MMR受过去成员单独排位
表现的影响。组队之后,个人的排位经验将不再影响整个队伍的MMR。
Q2:匹配系统会因连续的胜利惩罚我吗?我听说它试图迫使每个人都有50%赢的机会。这公平吗! ?
A:这是错误的。尽管匹配系统试图使队伍发展均衡,大家都有差不多的获胜机会,但这是不可能的。 因此, 匹配系统的终极目标是能够更加准确的预测比赛的赢家,从而对他们的评级予以适当调整。在某些情况下(特别是新玩家队列),连续的获胜可能导致 MMR的迅速增加, 这将使你面对越来越难对付的对手。自然, 这最终会结束你的连胜, 但你会发现自己身处更具挑战性的新水平上。
Q3:为什么不把有毒的玩家归到不同的队列?
A:这个概念,也称为囚徒岛 ,已经多次被玩家行为团队提出。然而,我们最终决定,这个模式并不适合英雄联盟。它不仅有违我们改革带毒玩家的目标,对于极少数被错误送到那儿的玩家来说也非常不好。 最后, 因为英雄联盟是免费游戏, 犯人可能会选择放弃自己的账户,转而将毒带进新玩家。专业玩家网为台服游戏工作室提供游戏加速器,游戏辅助。
原文
Q1: How does matchmaking work right now?
Currently the matchmaker attempts to match players with similar matchmaking rating and number of wins for that particular queue. Players have a separate MMR for each queue, each of which evolves independently from the others. This means that your wins and losses in Dominion won’t impact your MMR for Summoner’s Rift. The one exception to this rule is that in some special cases, we’ll look at your performance in other queues to help kick off your MMR. For example, when starting a ranked team, the team’s initial MMR is impacted by the past performances of the members in ranked solo queue. After the team is made, the individual solo queue experience of the members will stop impacting the team’s MMR.
Q2. Is the matchmaker punishing me for my winning streaks? I’ve heard that it tries to force everyone into having a 50% win chance. How is this fair!?
This is false. While the matchmaker tries to create games in which the teams are balanced and have an even chance of winning, this is not always possible. As a result, the ultimate goal of the matchmaker is to be as accurate as possible in predicting the winner of the game, thus allowing their matchmaking rating to be adjusted appropriately. In some cases (particularly for players new to that queue) win streaks can lead to a rapid increase in your MMR, which will cause you to face tougher and tougher opponents. Naturally, this will eventually end your win streak, but you’ll find yourself landing at a new level of more challenging competition.
Q3. Why don’t we just put toxic players into a different queue?
This concept, also known as Prisoner’s Island, has been proposed multiple times and considered by the Player Behavior team. However, we ultimately determined that this model was not a good fit for League of Legends. Not only does it go against our goal of reforming toxic players, but it also feels extremely negative in the rare case someone is incorrectly sent there. Finally, since League of Legends is a free to play game, prisoners may opt to just abandon their account and transfer their toxicity to our newest players.