美服《魔兽世界》10周年资料片内容大猜想 玩家希望看到的改变
1. 摆脱标签定位
这将是一次彻底的检修, 但网络游戏游戏已经朝着这个方向前进。如果《魔兽世界》确实在做完整的十年资料片, 那么这应该是游戏设定重设的核心部分。我严重怀疑这个团队会这样做, 因为它会改变太多游戏机制,但我认为它会给魔兽带来更好的游戏。
2. 战区大陆- PvP部落与联盟
把故事情节传递给玩家。新的大陆应该是一个巨大的PvP区域,融合了以前所有的魔兽元素。 采取立体的故事线,赋予大量的过场动画和动机,比如部落和联盟之间真正的的战争。尽管MMO比老魔兽RTS获得更久,但玩家还是会很高兴见到真正的PvP扩张。 应该有专家模式和随意模式,这样玩家可以在不同的等级下进行战斗。
3. 跟装置研磨说再见
暴雪知道这个,但是由于使用了此模式,使得许多玩家群都远离。要不断跟上地下城的步伐实在是太烦人了。在奥格瑞玛中,魔兽已经在弹性副本中采取了随意导向。游戏运行10年,要给玩家足够的理由重返游戏。 如果在新扩展包中,从90级到100级的升级过程中关注更多的是故事和PvP,而不是得到更多的装备,那么回来的玩家肯定会更多。
4. 资深玩家奖励
凡是在魔兽发布第一天就注册的玩家可免费参观暴雪总部! 说正经的,暴雪应该做些什么,对多年来玩家的忠诚表示感谢。他们应该查看账户,奖励那些人。也许是有些孩子气的飞行坐骑什么的。
5. 在下一代游戏机上可玩
在所有新一代的主机的发展影响下,玩家终于能在电视上玩魔兽了吗? 我认为这一次应该可以。PS4和Xbox等用来承接诸如上古卷轴这些新出来的游戏,而魔兽将在新一代机器上运行。 专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。
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5. Get Rid of Tab Targeting
This would take a major overhaul to gameplay but MMOs have already moved in this direction. If World of Warcraft is doing a full ten year expansion then this should be one of the core pieces to the redesign of game play. I seriously doubt the team would do this because it would change too many mechanics, but I think it would bring WoW into this decade and make for a much better game.
4. A Warzone Continent - PvP Horde vs. Alliance
Take the storyline that was Warcraft's RTS roots and give it to the players. The new continent should be a massive PvP zone with elements from all of the old Warcraft games combined into one for players. Give it a solid storyline with plenty of cut scenes and motivation like a true war between Horde and Alliance. Even though the MMO has outlived the older Warcraft RTS popularity it would be great to see a true PvP expansion. There should be hardcore and casual modes where players can enter fights on different levels and battle it out.
3. An End to the Gear Grind
Blizzard knows this forumla. However it has alienated a lot of its playerbase by embracing this model. It really has become too much of a chore to keep up with the raiding and dungeons. With Siege of Orgrimmar, WoW took a step in the more casual direction with Flex Raids. With the ten year anniversary of the game, you want to give players a reason to come back. If they made the entire expansion from level 90 to 100 all about story and PvP and not so much about getting new gear, you would find a lot of players returning. Many people I know do not bother coming back to WoW because they simply cannot keep up with the gear progression treadmill. By ending this drive for gear, Warcraft could see its subscribers climb to over ten million again.
2. Veteran Rewards
Any player that created a character on Day One of Warcraft’s launch should get a free tour of Blizzard HQ! Seriously though, Blizzard should do something for the players who have remained loyal over the years. They should look at accounts and reward people starting with those who were there on day one. Maybe some kid of flying mount or something. I
1. Playable on Next-Gen Consoles
With all of the changes coming in the new console generation will we finally see WoW played on our TV sets? I think we will this time. The PS4 and Xbox One will be hosting other MMOs coming out like Elder Scrolls Online it would be no wonder that WoW would be playable on the next generation machines. If Blizzard plays their cards right with some graphical updates and makes World of Warcraft friendlier to MMO initiates again they will bring in players through the new consoles guaranteed.