美服《无尽的任务2》第20部资料片《遗忘的呼唤》更新内容先睹为快
玩家在《遗忘的呼唤》中可以看到:
英雄冒险副本
英雄冒险是基本上副本, 玩家可以独自做任务,或是最多6人一起。 目前的功能适用于将 95到100级的玩家。英雄冒险的独特之处在于他们是随机生成的。布局不同,目标也会改变,每次进入都会带给你独特的体验。 它不仅仅只是用来获得装备的副本。
英雄冒险也将随着玩家的等级扩展生物。 它将为区域内最高等级的玩家设置生物和奖励的级别。 有趣的是,如果最高级别的玩家离开, 它就会跌落到第二高的玩家再次改变。如果该离开玩家再度加入或另一个更高等级的玩家加入,它将扩展到他们。虽然等级不会猛地跳到你正在挑战的生物,但你周围的环境会发生变化。保持所有东西的平衡是独特的。
雇佣兵升级
通过参与英雄冒险你会获得一种货币, 允许你为自己和雇佣军购买新设备。随着遗忘的呼唤的到来, ,玩家将能够提高他们佣兵的整体实力, 配备特殊的装备。你也可以使用交替推进系统调整雇佣兵的设置。 幸运的是对于大多数人安分的玩家来说, 你将获得使用雇佣兵获得AA体验的福利。玩家不需要单独使用每一个雇佣兵获得AA经验。 我相信有些人会喜欢, 但是我们都知道, 这会需要一段时间。游戏工作室联盟首选专业玩家网,集合所有网游项目,游戏辅助,等游戏赚钱方法。
原文
EverQuest's upcoming 20th expansion. what you can expect in the Call of the Forsaken expansion.
Heroic Adventures
Heroic Adventures are basically dungeons that players can tackle either alone or as many as six people. Currently the feature will be for players level 95 to 100. What makes each heroic adventure special is that they're randomly generated. The layout will be different and the objectives will change, allowing for a unique experience every time you hop into one. It won't just come down to grinding the same dungeon for a special item you want.
Heroic Adventures will also scale the creatures to the player's level. It will set the levels of most creatures and rewards to the highest-level player in the zone. What's interesting is that if the highest-level player leaves the party, then it'll drop down to the second highest player changing the flow yet again. If that player rejoins or another player hops in that's of a higher level, it'll scale to up them. While it won't jump the level up of a creature you're fighting when these changes happen, it'll happen to the environment around you. It's unique to have that in play to keep everything balanced.
Mercenary Upgrades
By participating in Heroic Adventures you'll gain a currency that will allow you to purchase new gear for both yourself and mercenaries. With the coming of the Call of the Forsaken, players will be able to enhance their mercenaries’ overall strength by equipping them with special gear. You can also tweak the settings of mercenaries using the alternate advancement system. Fortunately for most people that aren't crazy, you'll have the benefit of using mercenary-gained AA experience on all your mercenaries. Players won't have to individually gain AA experience with each and every single mercenary they have. I'm sure there's someone who would like to, but we all know that'd take quite a while.