美服《坦克世界》团队战斗模式初步解析

2013-11-07 1191

基本格式

7/42战斗最多需7名个玩家,最大分值为42。参与者较少时团队可以比赛,但每少一名队员就会失去一分。这就是说,在不满足42分的情况下队伍可以参赛,但我们强烈不推荐这么做。

在当前的7/42团队战斗中, 坦克世界匹配系统将从标准战斗模式中随机选择地图( 遭遇战/突击战除外)。分拣系统应用的是技能基础型匹配模式,这样就会催生更具竞争力和更公平的比赛。每个玩家将有特定的团队战斗评级,这在他们参与团队战斗时就已分配就绪。然而,无论是专业还是业余玩家,每个人在起跑线上都是平等的,因此开始几周的比赛肯定颇具挑战性,同时对某些玩家来说也会存在潜在打击,直到评级出现足够的差距。所以,如果你现在正跟职业玩家对抗,千万不要放弃! 这个配对系统不久将会生效。

典型的阵容需求是五辆八级坦克和两辆一级坦克。尽管七级及以下等级的坦克允许参赛,但这于战术不利, 当跟八级战车正面交战。有时, 团队可能会发现火炮在特定的地图和战略中是很有用的; 由于地图选择和敌人的阵容的不确定性,所以我们不会推荐它。
 
规划团队组成时有几件事要考虑。一般来说, 坦克世界可以归结为三个因素:速度, 护甲/生命值和火力。如果你有看专业的坦克世界比赛, 就会发现同一地图中使用的相似的阵容。 由于社区团队作战地图是随机选取的, 最好制定一个能够应付各种地图的万能阵容。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。

当前地图选择遵循WGLNA第2季规则,包括:修道院,悬崖,安斯克,锡默尔斯多夫,矿山,普洛霍罗夫卡,鲁别克和草原。

 

原文

Basic Format
7/42 battles demand a maximum of 7 players while utlizing a maximum of 42 tier points in World of Tanks. While teams could play with fewer participants, they would lose 1 point per missing player. With that being said, teams could also play without fulfilling 42 points should that be a hinderance, but it is highly not recommended.
In the current iteration of 7/42 team battles, World of Tanks matchmaking will choose maps in Standard battle mode at random (no Encounter/Assault). Skill-based matchmaking has been implemented into the sorting system for more competitive and fair matches. Each player will have particular Team Battle ratings assigned to them as they participate in more battles. However, everyone starts off the line equally in terms of ratings, whether it be professional or casual players. Therefore the first few weeks will be challenging and potentially discouraging for many until enough of a gap in ratings emerge. So, if you're being pitted against professional players right now, please don't give up! The matchmaking system will kick in soon.
Typical lineups demand five tier VIII tanks, and two tier I tanks. While bringing tier VII and below tanks is allowed, these are not tactically favorable when engaging tier VIII tanks head-on. On occasion, teams may find artillery to be useful in certain maps and strategies; we would not recommend it due to the uncertainty in map rotation and enemy lineups.
There are a few things to consider in planning team composition. Generally, World of Tanks boils down to three factors: speed, armor/HP, and firepower (alpha or burst). If one has watched professional World of Tanks matches, one would observe similar lineups used on the same map. Since community team battles have maps randomized, it is best to formulate a jack-of-alltrades lineup capable of dealing with maps in rotation. 
Current map rotation follows that of the WGLNA Season 2 rules, and includes: Abbey, Cliff, Ensk, Himmelsdorf, Mines, Prokhorovka, Ruinberg, and Steppes.
 

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