美服《暗黑3》资料片《夺魂之镰》初探之冒险模式(一)

2013-11-09 2479

圣休瑞亚世界将要变得更大…

介绍:冒险模式
在《暗黑3》即将到来的资料片《夺魂之镰》中,玩家可以有两种选择模式当创建新游戏时:战争模式和冒险模式。

战争模式
在战争模式中,玩家将扮演圣休瑞亚的英雄。游戏聚焦于故事和任务,也有动画与电影,游戏5个场景的进度刻意呈直线,跟目前的模式相似。

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冒险模式

在冒险模式中,大多数的故事元素都被移除,所有的传送带都将开放,玩家可以随意的探索游戏。任意畅游,大开杀戒。
这些模式任何时候都可使用,玩家也可以随意的切换模式,另外,我们将开放所有的难度,玩家对游戏更有控制权。
不想用每一个角色都闯关吗?现在可以了。想在冒险模式中玩一个难度而切换到战争模式玩另一难度?没问题。
这只是冰山一角,冒险模式还包含了两种全新的游戏功能:奖励和捏法雷姆裂痕。

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奖励:

有能力四处游玩当然很有趣,但如果你对这感到厌倦,想听从指示的话,那就进入奖励任务吧。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。
奖励任务只出现在冒险模式中,是可选择和随机的。除了指导玩家通过特定的任务,它还可以展示暗黑的各种内容,包括:猎杀特殊怪兽(如米拉‧埃蒙), 打败首领(如蛛后艾瑞妮)。

 

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横扫地下城,完成某一事件(如先祖的最后一战)等等。

每一幕中都有随机的奖励任务,玩家可以探索挑战,每次新启动冒险模式,玩家都可以接到新的奖励任务。
完成一系列奖励任务后,玩家会获得金币和经验值的奖励,我们希望它可以让玩家有获得传奇物品的机会,当你目前还在测试阶段,大家稍安勿躁啊。
奖励任务的奖品包括:试炼之石,可以让玩家进入另一功能:捏法雷姆裂痕。
 

原文

 Reaper of Souls™ First Look: Adventure Mode
 The world of Sanctuary is about to get a whole lot bigger. . .
Introducing: Adventure Mode
In Diablo® III's upcoming expansion, Reaper of Souls™, players will have the opportunity to choose between two different modes whenever creating a new game: Campaign Mode and Adventure Mode.
Campaign Mode
In Campaign Mode, players reprise their pivotal roles as the heroes of Sanctuary. With a greater focus on story, all of the quests, cut-scenes, and in-game movies will remain available to you in this mode. Progression through the game's five thrilling Acts is intentionally linear. Campaign Mode is very similar to the current Diablo III experience.
Adventure Mode
In Adventure Mode, the majority of these story-driven elements have been removed and all waypoints have been unlocked, allowing players the freedom to explore and play the game however they like. The world itself is your battlefield. Go anywhere, slay anything!
These modes can be accessed at any time, and you're welcome to switch between them whenever you please. In addition, we've unlocked all difficulty levels, giving you even more control over your in-game experience. Don't want to play through the story four times on each of your characters? Done. Looking to farm in Adventure Mode at one difficulty, then switch over to Campaign Mode at a different difficulty? You've got it.
 But that's just the tip of the iceberg. Adventure Mode also includes two brand new, incredibly entertaining gameplay features: Bounties and Nephalem Rifts.
Bounties:
Having the ability to go wherever you want whenever you want is certainly compelling. But, what if you're not in the mood to choose your own adventure and would instead prefer a little direction? Enter Bounties.
Bounties are optional, randomized objectives available only in Adventure Mode. In addition to providing players with a guided experience within a specific Act, Bounties are also intended to showcase all the different content Diablo III has to offer. Some example of Bounties you can pick up include slaying a unique monster (like Mira Eamon), killing a boss (like Queen Aranae), clearing a dungeon (like the Khazra Den), and completing an event (like Last Stand of the Ancients).
Each Act will have its own set of randomized Bounties for players to explore and conquer, and you'll receive new Bounties each time you start a new Adventure Mode game.
 For completing a set of Bounties, players will receive gold and experience. We also want Bounties to provide access to powerful Legendary items unique to the system, but we're still experimenting with how that reward mechanic will work. Definitely stay tuned!
 Bounty hunters are also rewarded with a new item, Rift Keystones. Rift Keystones grant access to another feature we're introducing in Adventure Mode: Nephalem Rifts.

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