美服《魔兽世界》德拉诺霸主:地下城初探

2013-11-11 1157

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在《魔兽世界》新资料片《德拉诺霸主》中,我们将对《德拉诺霸主》主体部分以及游戏系统作出大量改变,主要针对增加大受欢迎的游戏功能及改善游戏体验方面,比如更便捷的空间管理,玩具和传家宝存储系统,更高精度的游戏模型。

调整还延伸于PvE内容,这也是我们的重点。每次的资料片都会提升地下城及团队副本的体验,《德拉诺霸主》也不例外。

地下城:
血槌炉渣矿井
黑石补给站
奥金顿
鸦人石林
影月坟场
钢铁兵营
重归---上层黑石塔

我们将添加6个新的地下城并重新启用经典的上层黑石塔,在《德拉诺霸主》故事线中,这个地下城将扮演重要角色,玩家将体验到这经典地下城的新内容。

在这部资料片中,我们也在研究如何回归到地下城的本质,同时我们也在探寻如何回归地下城游戏内容的本质,既要确保他们是角色升级和故事体验的重要部分,也要帮助玩家得到装备并为团队副本做好准备。因此,我们引入最大等级的 “普通模式”,包括场景战役,它将缩小升级任务装备跟地下城英雄模式之间的差距。因为你不可能一升到100级就开始做英雄难度,它给了我们提升英雄模式难度的空间。

 

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在资料片之前发布,我们计划加入了额外的英雄地下城的时间安排,因为在 《熊猫人之谜》 时,我们听到玩家说他们错过了一些新地下城,在资料片的后期,所以我们的计划是在发布之后就添加新的地下城内容。

最后,寻找终极挑战的玩家将能够在大多数的地下城中在即使挑战模式中进行挑战。

 

原文

Warlords of Draenor: Dungeons and Raids
In the Warlords of Draenor expansion, we're making a number of changes to key World of Warcraft features and systems with a focus on adding sought-after features and quality-of-life improvements—things like easier inventory management, account-wide storage systems for toys and heirlooms, new higher-quality character models, and more.

That focus on refinement extends to PvE group content as well, and that’s what we’ll be going over here. Each expansion brings improvements to the dungeon and raid experiences, and Warlords of Draenor will be no different.
Dungeons
Bloodmaul Slag Mines
Blackrock Depot
Auchindoun
Arakkoa Spires
Shadowmoon Burial Grounds
Iron Barracks
Returning - Upper Blackrock Spire
We’ll be introducing six new dungeons and bringing back a classic: Upper Blackrock Spire. This dungeon will play a prominent role in the Warlords of Draenor storyline, and we’re excited for people to experience this beloved old dungeon in an entirely new context.
We’re also looking to get back to the roots of dungeon content this expansion, and ensuring that they’re not only a significant part of the leveling and story experience as they always have been, but that they also play their part in helping you gear up and get ready for raiding. To that end we’re going to bring back max-level “Normal” dungeons, which—along with Scenarios—will help bridge the gap between level-up quest gear and Heroic dungeons. As Heroics won’t be the first thing you jump into at level 100, it also gives us some room to make Heroic dungeon content a bit more difficult.
We’re also planning our content schedule to include additional max-level Heroic dungeons beyond the initial expansion release. One thing we heard from players during Mists of Pandaria was that they missed having new dungeon content later in the expansion, and our plan is to get back to that and adding new dungeon content beyond the initial expansion release.
Last but not least, players looking for the ultimate challenge will be able to test their skill in time-trial Challenge Modes for most of the dungeons.


 

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