美服《暗黑3》冒险模式当前最新设定

2013-11-12 1468

基本纲要(截至目前的设计):
1. 你在冒险模式里创建一个新的游戏。
2. 你会得到25个随机奖励,每一幕中有5个。
3. 每完成一个奖励任务,在游戏中它就不再可用。
4. 在某一幕中,完成个人悬赏任务,一系列的奖励任务和所有的25 个任务,你都会获得相应的奖励。
5. 当你开启新游戏, 你会得到一个全新的、随机生成的25个悬赏任务。
6. 奖励任务进出呢个不会在游戏间传递。

仍有很大的优化空间,所以在真正上线之前,很有可能会发生一些细节变化,尤其是如何以及何时分配奖赏。游戏工作室项目,欧服,美服,台服,韩服,日服,国服,东南亚服等所有游戏收货商家信息请关注专业玩家网
目前( 每天仍在变化), 完成给定的悬赏任务,你会收到一块试炼石,你也可以冒险模式怪物随机掉落的物品中获得 。

就像我上面所提到的, 我们何时以及以何种方式掉落试炼石很大程度上取决于涅法雷姆裂痕结局的有益程度。如果涅法雷姆裂痕回报惊人且有利可图的, 那么我们可能就不会频繁的派发试炼石;相反, 如果涅法雷姆裂痕不是那么的有利可图的(而是落在中间的某个地方),那我们就会更频繁的发放试炼石。 总体难度也是一个因素,我们我们目前的重点就是找到此三方的平衡点。

 

原文

 Basic rundown is (as of current design, at least):
- You create a new game in Adventure Mode.
- You'll get 25 random bounties, 5 in each Act.
- Once you complete a bounty, it's no longer available for that game.
- You'll get rewards for completing individual bounties, rewards for completing a set of bounties within a single Act, and rewards for completing all 25 bounties in a single game.
- Whenever you create a new game, you'll get a completely new, randomized set of 25 bounties.
- Bounty progress will not translate from game to game.
Still lots of tuning going on for this at the moment, so it's possible that some of the details may change before it ships, especially how and when rewards are distributed.
Currently (and this is still changing on a daily basis), you'll receive a Rift Keystone for completing a set of bounties within a given Act. They'll also have the opportunity to randomly drop from monsters within the world while in Adventure Mode.
Like I noted above, how and when we drop Keystones will ultimately depend on how rewarding Nephalem Rifts end up being. If Nephalem Rifts are super rewarding and lucrative, then we may not hand out Keystones all that frequently. Conversely, if Nephalem Rifts aren't super rewarding and lucrative (and instead fall somewhere in the middle), they we may hand out Keystones at a much more frequent clip. Overall difficulty is also a factor. Our tuning at the moment is focused on finding the right balance between the three.

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