美服《时空裂痕》重回深击 开启游戏新旅程

2013-11-14 1020

重回深击
 
从构思到今天的,重回深击已经历经几个月漫长的旅程,现在我很高兴它终于上线。这个想法几个月前就已经开始了,当时Daglar和我正在谈论前暴风军团地下城, 遗憾于他们中的大多数都弃之不用。大量的新玩家进入了免费转换世界,但大多数前往朱尔岬和普拉旦的玩家 都会经过这些地下城。这些玩家会错失King’s Breach,铁墓地穴和深击矿井的道钉房间。  解决方案是显而易见的:改进60级经典专家。那么, 只剩下最后一个问题:选择哪个地下城? 团队选择了铁墓:这是一个经典的地下城,布满遭遇空间。
 
有机会的话,你们会选铁陵墓吗?
 
结果在深渊绝壁和深击矿井间纠结,当我看到所有的选票一边倒的倒向深渊绝壁时,我不禁要问 “你们不是都死在50级上了吗 ? 为什么还想再来一遍呢?“最终, DSM多出了112多票。  投票结束一周后,DSM被宣布为获胜者。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

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原文

RIFT
RETURN TO DEEPSTRIKE
Return to Deepstrike has been a several month long journey from conception to today, when I’m excited for it to go live for everyone to play. The idea began a few months ago, when Daglar and I were talking about pre-Storm Legion expert dungeons as we lamented that most of them were sitting dormant. We had a ton of new players entering the world with the free-to-play conversion but most of those players were passing these dungeons by as they moved on to Cape Jule or Pelladane in Storm Legion. These players were missing the spike room in King’s Breach, the cavern in Iron Tombs and the titan area of Deepstrike Mines – and that simply would not do. The solution was obvious: revamp a classic expert for level 60. That left only one final question: which dungeon to pick? The team chose Iron Tombs: it’s a classic dungeon crawl with great encounter spaces.
Would you guys pick Iron Tombs if given the chance? When I got in, I pinged Daglar. I asked if we could put the vote to you, the players. This post was the result.
The results were pretty tight between Abyssal Precipice and Deepstrike Mines. As I watched all of the votes pour in for AP, I couldn’t help but think “Didn’t you guys farm that to death at 50? Why would you want to ever set foot in that again?” In the end, DSM pulled away with 112 more votes. The surprising factoid out of the poll is that Iron Tomb was #3. A very distant #3 as AP and DSM constituted a collective 61% of the votes. Polls closed after a week and DSM was declared the winner.
 

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