美服《龙与地下城》官方2014即将更新内容预览

2013-12-04 1921

今年DDO团队承诺减少bug, 提高质量,交付我们承诺的功能。 然而, 我们不是每一方面都做到了100%, 成功失败并存。

这一切让我们来到2014年, 我们计划发布下一组关键功能。这里列出的功能已经得到证实,这意味着我们一定会在2014年提供(除非神的干预或灾难)。

今年我们的第一次更新介绍了两个新30级副本,位于Thunderholme 荒废矮人遗址。冒险区域覆盖7层包含多个raid和遭遇组, 副本开始于一对红色的龙,在与嘶影亚格娄罗萨的对抗中达到高潮。除了这两个副本, 我们还将在晚些时候添加第三个。

为庆祝《龙与地下城》40周年, 我们也会引入经典的埃德•格林伍德模块Eveningstar闹鬼的大厅。这个地下城将有一个适合已发布模块的版本, 以及一个扩展的版本使用Ed未公开的内容,向你介绍耳语墓穴。

Thunderholme 和闹鬼大厅都将对VIP免费。
DDO的第二个更新将采用海盗主题, 使用新的公会飞艇模型、布局、装饰和设施。我们还将讨论三桶湾,将其扩展成史诗水平。专业玩家网,网游工作室门户站,为所有游戏工作室提供游戏打金技术,游戏防封技术。

第三个更新将带你来到埃诺奥克,位于科米尔北部的不慎贫瘠的沙漠。你将有机会与耐瑟瑞尔战斗,并挑战一个新敌人——神秘费林魔葵。

2014年我们最后的更新将把等级上限扩大到30级, 可能成为DDO的“永久”等级上限并完成史诗水平。我们会寻找方法来完成和改进现有的系统, 如史诗般的命运。
我们正在研究的一个概念 (但不是承诺)是终极物品。初始提议它有内部名称如“Greensteel 2“智能武器”和“意识武器。” 最终他们成为游戏最后可获得的物品, 获得经验,并可能需要你牺牲其他设备来发展他们的能力。设计才刚刚开始, 但它可能会在多个阶段发布,包括设计元素。

团队也在考虑(但不承诺)其他的添加物,包括扩展史诗水平内容, 增加新职业或图标, 添加新的增强路径或史诗的命运, 并可能在艾伯伦引入玩家住房。
 

原文

 
 This year the DDO Team made a commitment to reduce bugs, increase quality and deliver the features we promised. We’re not 100% yet on all counts, but here are some points of success and failure.
All this leads us to 2014, and the next set of key features we have planned for DDO. The features listed here are confirmed, meaning we’re committing to delivering them in 2014 (barring divine intervention or disaster).
Our first update of the year introduces two level 30 raids in the dwarf ruins of Thunderholme. The adventure area covers 7 floors with multiple raid and group encounters, while the raids start with a mated pair of red dragons and culminate in a confrontation with Aurgloroasa the Sibilant Shade. In addition to these two raids, we’ve reserved the option to add a third later in the year.
With the 40th Anniversary of Dungeons & Dragons, we’ll also be introducing a tribute to the classic Ed Greenwood module Haunted Halls of Eveningstar. This dungeon will have a version matching the published module, and an extended version using Ed’s unpublished notes that introduces you to Whisper’s Crypt. The Original Elminster (Ed) will provide the Dungeon Master voice and an optional author’s commentary around creating this beloved adventure.
Thunderholme and Haunted Halls will both be free to VIPs.
DDO’s second update of the year will be pirate-themed, with new Guild Airship models, layouts, decorations and amenities. We’ll also revisit Three Barrel Cove to extend it into Epic levels.
The third update of the year will take you to Anauroch, the not-so-barren desert to the north of Cormyr. You will have the chance to battle the armies of Netheril and challenge a new enemy – the enigmatic Phaerimm.
Our final update of 2014 will extend the level cap to 30, which is intended to be DDO’s “permanent” level cap and complete the Epic levels. With this update we’ll be looking at ways to complete and improve existing systems like Epic Destinies.
 One concept that we’re working through (but not promising) is end-game items. Initial proposals for this had internal names like “Greensteel 2,” “Intelligent Weapons” and “Sentient Weapons.” (Yes, there are implications of difference between “Intelligent” and “Sentient” weapons, depending on the version of D&D.) Ultimately these are items that are acquired in the endgame, earn experience and advance with you, and could require you to sacrifice other equipment to them to develop their power. Design has barely begun on this, but it may release in multiple phases and include crafting elements.
The team is also considering (but not promising) a range of additions, including scaling more content to Epic levels, adding new Classes or Iconics, adding new Enhancement paths or Epic Destinies, and possibly introducing player housing in Eberron.
Please let us know what you’d like to see next year, and onward as we develop and improve Dungeons & Dragons Online.

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服