美服《星球大战:旧共和国》第二部扩展包“银河战斗机”发布

2013-12-04 1397

很高兴开启2013年第二部资料片的发布,这部资料片准备了相当长的时间,我们为大家准备的东西绝对值得骄傲。

星球大战.jpg

“银河战斗机”是什么?
“银河战斗机”是一个12 v12的PvP自由空战。在其核心, 我们正努力实现电影《星球大战》中的不可思议的太空战斗体验。在快速、激烈的混战中, 你可以选择自己的风格, 选择适合你的战斗机, 侦察机、攻击战斗机或武装直升机,炸碎你的敌人, 然后使用申请书(经验)来升级和定制自己的船只。

从一开始, 我们就想确保 “自由战斗”的星球大战的感觉,所以我们已经煞费苦心,使控制恰到好处。仅从我们已经创建好的区域中驾船飞过就有无限乐趣。侦察员活泼机动, 攻击战斗机扮演通用战斗角色, 武装直升机是真的很擅长远程挑选目标,然后转移到下一个掩护点,保持在安全地带。

最后, 还有大量的自定义选项。我要说的不只是重新粉刷一下你的船(虽然我建议你这样做)。我的意思是换掉你的武器和引擎, 看到实际的形状变化,改变状态和能力。我说的是装备Treek作为你的副驾驶, 当敌人用导弹锁定到你的时候,听到她向你发出叫声提醒。然后,重新刷刷你的飞船。除了视觉和音频的自定义,主要和次要组件加上机组人员等都有大量的属性和能力变化, 让你将自己的战机调整到最心仪的状态,主要的和次要的组件都有完整的升级路径。

这是对游戏进行的巨大更新,我们希望你会在接下来几年参与游戏,享受银河战斗机。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

别急, 还有更精彩的内容!
我想花一些时间来说明,这个特性才刚刚开始。什么意思呢? 早期的访问, 我们将有两种截然不同的战斗区,一个游戏模式加上14架独特的星际战斗机,但这并不是我们要展示的全面内容! 银河战斗机内容更丰富。 2月,我们将进行全面的发布, 届时会添加了一个新的角色(炸弹)外加10架星际战斗机,这样就会有24架战机可供定制并加入战斗。还将添加令人难以置信的新动态导火索, 称为Driveyards,它可以将我们的地面游戏故事直接联系到到空间PvP。

为迈出这一步,我们已经制定了重大空间PvP计划,让它走得更远。所以我们将定期发布的新内容,感谢您的持续支持。

 

原文

Hello, Starfighters! It is with great pleasure that we swing open the doors to our second Digital Expansion of 2013. This one has been a long time coming and we are incredibly proud of the experience we have in store for you.
What is it?
Galactic Starfighter is a 12v12 PvP free flight space shooter. At its core, it is all about coming as close as we can to recreating the incredible experience of space combat as seen in the Star Wars™ movies. It is fast, furious dogfighting action where you get to choose your style of play by selecting the Starfighter that is right for you, be it Scout, Strike Fighter or Gunship (or all of the above!), blowing up your enemies, and then using Requisition (experience) to upgrade and customize your ships.
From the start, we wanted to make sure that we nailed the feel of “free flight” Star Wars space combat, so we’ve taken great pains to get the controls just right. It is flat out fun to simply fly your ship through the battle zones we’ve created. The Scout feels zippy and maneuverable, the Strike Fighter nails the all-purpose combat role, and the Gunship is really, really good at picking off targets from long range then relocating to the next cover point to keep out of harm’s way.
Finally, there are a TON of options for customization. And I’m not just talking about re-painting your ship (though I recommend that you do!). I mean swapping out your weapons and engines and SEEING the actual ship change shape, while altering your stats and abilities. I’m talking about equipping Treek as your co-pilot and hearing her chirp at you when an enemy is locking onto you with missiles. PLUS repainting your ship, recoloring your paint job, customizing the color of your blaster bolts and your engine trails. Beyond the visual and audio customizations, Major and Minor components plus Crew equal a HUGE number of stat and ability changes that allow you to tweak your Starfighter to your heart’s content and the Major and Minor components all have full upgrade paths as well.
This is a HUGE update to the game and we expect you’ll be playing and enjoying Galactic Starfighter for years to come.
But Wait, There’s More!
I want to take a moment to point out that this feature is just getting started. What do I mean by that? Well, for Early Access we will have two very distinct battle zones and one game mode plus fourteen unique Starfighters with all of the customizations mentioned above, but that’s not even our full Launch content! Galactic Starfighter is much more than that. In February for our full Launch, we add a new role (the Bomber) plus 10 more Starfighters for a grand total of 24 ships to customize and take into battle. Add to that an incredible new dynamic Flashpoint that is level and role neutral called Kuat Driveyards which ties our ground game story directly into the space PvP action 
Taking it one step beyond, we have already laid out significant plans for Space PvP to support it far into the future, so there will be regular releases of content to keep our Starfighters happy for a good long time to come. As with everything in our game, we will be listening raptly on all available channels for YOUR input to shape what Starfighter becomes as it evolves. Thank you for your ongoing support. It means the world to us.
 

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服