美服《黑金》游戏功能之战斗系统介绍

2013-12-19 2163


(游戏功能) 战斗解释
蒙特尔大洲:一个生动的世界, 新维多利亚的蒸汽朋克与传统奇幻激烈冲突,两个派系竞争激烈,彼此在文化和风格上迥然不同。
在本次黑金游戏设定中,我们引入核心方面——行动作战系统。今年早些时候,初步版本在E3层发布, 开发人员身体力行,致力于改进战斗经验。

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玩家旋转他们的技能栏的时候,传统作战系统因固定移动设置而不同;黑金网络旨在将广泛的概念和扭曲的激烈动作结合起来。 黑金网络引入了快节奏的行动和快速运动。你会躲避,不断超越你的对手。
动画+运动+闪烁的视觉效果
摆脱舒适区, 我们将实际技能操作跟现实的运动混合起来。黑金上的大多数技能都是激烈碰撞,或基于冲击箱:鼠标置于技能图标上, 你就会看到技能的范围, 无论是锥、排列, 或循环。游戏工作室联盟首选专业玩家网,集合所有网游项目,游戏辅助,等游戏赚钱方法。

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使用近战技能需要动力, 每次攻击,你的英雄就距离敌人更进一步。行动因远程攻击的默认导航功能而保持狂热。为减少挫折, 最远程的技能将保持锁定的弹射激活状态。添加一层战术布置, 一些高级魔法\远程技能需要区域目标来预测敌人的动作。

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战斗车辆+惊心战区

战斗因所有的战斗车辆而实现。一旦玩家进入他自己的定制的车辆, 视图切换到FPS \ TPS模式。你会直接控制你笨重的机械或蜂拥的战争怪兽。
用燃弹爆毁敌人,用酸性战斧穿透敌人。所有导弹发射弹将目标明确,就像传统的FPS。预示着多维战斗的崛起:钢铁与巫术, 激烈的车辆较量和空中作战!

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原文


W  [Game Feature] Combat Explained
The continents of Montel: a vivid world where Neo-Victorian Steampunk clashes with traditional High-Fantasy themes, two factions rival in both culture and style shred each other to pieces riding customized mechs or muscled dragon mounts.
In this episode of Black Gold Online’s game-play unveil; we introduce one of the core aspects – the action combat system. A preliminary version was revealed at the E3 floor earlier this year, and the developers have devoted themselves since to revamp the combat experience.
Traditional combat system varies on a setup of stationary movement while players rotate their skill bar: Black Gold Online aims at combining accepted concepts with a twist of intense action. A level above repeated button-mashing, Black Gold Online introduces fast-paced actions and quick movements. You’ll be dodging and stepping constantly to out-maneuver your opponents.
Animation + Movement + Scintillating Visuals
Breaking free from the comfort zone, we have blended practical skill activation with realistic movement. Most skills in Black Gold Online are collision, or hit box based: mouse over a skill icon and you’ll see the range of your skill, be it cone, lined, or circle.
Using a melee skill entails momentum; with each strike your hero advances towards his foe in the direction you face. The action stays frenetic with ranged attacks’ default homing function. To minimize frustration, most ranged skills will maintain their locked-on projectile activation. To add a layer of tactical placement, some advanced magic\ranged skills will require regional targeting to anticipate enemy movements.
Battle Vehicles + Heart-pounding Warzones
The combat is made all the richer with the implementation of battle vehicles. As soon as a player enters his own customized vehicle, the view switches to FPS\TPS mode. You’ll be in direct control of your hulking mech or stampeding war-beast.
Blast your enemies with incendiary rounds or penetrate them with acidic war-axes. All missile projectiles will be aim-based like traditional FPS. Herald the rise of multi-dimensional combat: steel versus sorcery, intense vehicle showdowns and aerial dog fights!

 

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