美服《TERA》2013年游戏新增内容汇总

2013-12-23 1388

 
随着新年脚步的临近, 互联网上充斥着各种年终总结报表,让我们反思过去的一年。回顾TERA过去12个月, 2013年我们共同的美好回忆。

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1. 我们添加了独特的地下城和团队副本。兔子洞, 强攻,塔防,Kelsaik鸟巢XX 等等。今年带来了更多的挑战,给玩家带来各种享受:团队规模变化,如10 人和20人副本, 没有治疗师或坦克的小团队, 再加上疯狂的战斗策略和地牢拼图。

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2. 全新战场一决雌雄。英雄先锋,海盗大本营。 这两个新战场给玩家带来了更多的挑战,他们不仅学会小团队战斗,也掌握了大团队的战斗方式。 坦克和大炮总是让事情变得更有趣。

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3. 我们庆祝一周年…持续了一个月。新老玩家加入我们庆祝满第一年在线礼物, 得到坐骑,周末挑战作为感谢大家所有的支持 。

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4. 我们的免费游戏模式撼动了世界。TERA最大的变化不仅仅是新内容和事件,但在今年2月让每个人都体验免费TERA。在这种变化中, 我们不限制任何内容,让玩家可以免费体验所有内容。之所以这样做, 我们是希望创造出最好的免费体验MMO世界。

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5. 我们被社区震惊了。从论坛到游戏到Twitch , 我们总是被社区感动。不仅是——玩家中那么多的天才玩家,从死亡峡谷冲突中战到最后的500名玩家, 玩家提交他们的作品为我们加载屏幕显示(现在)。职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。

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原文

s the new year fast approaches, the Internets quickly fill up with end-of-year lists of this and that, to let us reflect on the year that was. In looking back at the past twelve months for TERA, I present my own list in reflection of all the good memories we shared with you, our community, in 2013.
1.  We added unique dungeons and raids. Wonderholme, Shattered Fleets, Kezzel's Gorge, Kelsaik's Nest XX, and more. This year brought in more challenges and variety for players to enjoy: changes in group sizes like 10- and 20-player raids, small parties without healers or tanks, plus crazy fight tactics and dungeon puzzles.
2.  Players duked it out in brand new battlegrounds. Champions' Skyring. Corsairs’ Stronghold. To compliment Fraywind Canyon, these two new battlegrounds brought more challenges to players as they learned to fight both as a small group and as a large team. Tanks and cannons always make things more fun as well.
3.  We celebrated our one-year anniversary… which lasted a month. New and existing players joined as we celebrated our full first year online with gifts, mounts, and weekend challenges as a thank you for all the amazing support we’ve received from our community.
4.  We shook up the world of free-to-play. The biggest change in TERA was more than new content and events, but letting everyone experience TERA for free back in February of this year. In making this change, we focused on keeping the entire experience free for players by never restricting content. In doing so, we hope to have created the best free-to-play experience in the MMO world.
5.  We were amazed by our community. From the forums to in-game to Twitch to our socials, I'm always humbled by the level of support we get from our community. Not only that—we're constantly amazed at the talented people we have playing TERA, from the 500 players that battled to the death in Canyon Clash 2, to the players who submitted their artwork for our loading screens (now on display). We're showing 20 screens, and even then it was hard to decide. You all are the reason we do this, and we wouldn't have it any other way. We were also excited to join our community for 24-hours of marathon streaming during the Extra Life stream event. Together, Team TERA raised over $10,000 for children’s hospitals. This was a feat that could not have been possible without our awesome community.

 

 

 

 

 

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