美服《九阴真经》角色标签设置指南 教你找到合适的称谓

2013-12-26 2707


角色标签
角色标签是由你的善良度,邪恶度和信心值决定的。一般来说, 友好交流会增加善良度, 而 不友好的交流则会增加邪恶度。玩家之间的交互影响角色标签。有许多不同的方式可提高你的角色标签值, 例如护送任务,禁地任务,PvP事件和绑架。

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四个角色标签

英雄:要得到英雄称号,你的良善值必须是邪恶值的两倍;善与恶的总值必须大于自信值的两倍。
恶魔:要得到恶魔称号,你的邪恶值必须是良善值的两倍;善与恶的总值必须大于自信值的两倍。
如果你不满足英雄或恶魔的条件,标签将被归类为疯子或邪恶。
疯子:如果你比你的邪恶,英雄和不符合条件。
险恶:如果你的邪恶的比你的好,不符合条件的阴险。

当玩家第一次进入游戏,他们的标签是“新手”。当玩家组成一个团队, 团队的标签将取决于团队中的最高等级的角色的标签。如果团队中最高等级的角色的陈称号是恶魔, 那么团队的标签都是恶魔。
如何获得骑士精神、内疚值和信心值

获得骑士精神
1.有良善的团队成员完成派系挑战或禁地
2.完成护送任务
3.拯救被绑架的玩家
4.奖励离线玩家
5.拯救骑士玩家
获得内疚值
1.杀死玩家
2.绑架离线玩家
3.有邪恶值的团队成员完成派系挑战或禁地

获得信心值
1.有邪恶值的团队成员完成派系挑战或禁地

 

原文

Character Labels
Your Character Label is determined by your Good, Evil, and Confidence values. Generally, a friendly exchange increases Good, while an unfriendly one increases Evil. Interactions between players affect your Character Label. There are many different ways of increasing your Character Label values, for example Escort Tasks, the Forbidden Instance, PvP Events, and Kidnapping.
 The Four Character Labels

Heroic: To get Heroic your Good must be twice the amount of your Evil value. The combined value of Good and Evil must be greater than twice your Confidence.
 
Evil: To get Evil your Evil value must be twice the amount of your Good value. The combined value of Good and Evil must be greater than twice your Confidence.
If you do not meet the condition for Heroic or Evil, your Label will be categorized as Lunatic or Sinister.
Lunatic: If your Good is more than your Evil, and does not meet the conditions for Heroic.
Sinister: If your Evil is more than your Good, and does not meet the conditions for Evil.
 
When players first enter the game their label is "Novice". When players form a team, the team’s Label will be determined by the highest level Character Label on the team. If the highest calculated value of one team member is Evil, then the team’s Label is Evil.
How to Gain Chivalry, Guilt, and Confidence
Gaining Chivalry
1. Team with Good players to complete Faction Challenge or the Forbidden Instance
2. Complete Escort tasks
3. Save kidnapped players
4. Reward Offline players
5. Save Chivalrous players
 Gaining Guilt
1. Kill players
2. Kidnap offline players
3. Team with Evil players to complete Faction Challenge or the Forbidden Instance
 
Gaining Confidence
Team with Evil players to complete Faction Challenge or the Forbidden Instance


 

 

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