美服《魔兽世界》《德拉诺霸主》找组(Group Finder)新设计

2014-01-04 996

《德拉诺霸主》

随机团队副本目前正面临双重身份的斗争。一方面,我们希望它可以为很多想尝试新副本却又不希望占用到全职副本队伍所需时间的玩家提供轻松有趣的环境。你可以进入副本, 看到新的boss, 刷一个小时左右即可, 而无需过分投入。
但同时,随机副本也一直在尝试成为一种终结游戏的进程。在只想看看新内容的业余随意玩家和归属特定队伍却仍希望做些有意义的进程的raider之剑有着本质的区别。5.4补丁之前, 随机副本是所有玩家都可接触的东西,而我们也提供尽可能多的游戏设定,但同时,我们也可以考虑“游客”的需要。这不是一件容易的事, 尽管目前为止我们一直很满意, 但仍有进步空间。
于是就有了弹性模式。我们已经看到了弹性模式是如何工作的, 不仅在技术上,还在社区的接受度上。我们最初设计的功能主要集中于少数的骨灰级公会,他们也许不能保证做副本的全部名单,但我们高兴地看到, 这在找组方面也很有功效(特别是通过第三方服务,如OpenRaid或oQueue)。

在《德拉诺霸主》中,我们实行一个全新的找组器, 使得玩家可以找到或创建跨域队伍,包括几乎任何东西, 如副本。我们认为在这样的环境中---寻找一个有组织的团队, 包含领袖,战略, 甚至可以使用语音聊天, 会更加吸引渴望终结游戏副本体验却无法找到合适队伍的玩家。另外, 具备易于使用的游戏找组仪, 我们相信, 会使找到适宜的队伍就像排队做随机副本一样简单。
反过来, 我们也能够再看看随机副本,以及应该如何调整。我们希望, 我们将能够更好地提供“繁忙raider”和“游客”风格的游戏。

总之:如果你正在寻找有意义的结局raid经验, 我们想让你做弹性模式, 让此更容易。如果你只是想看到新东西,那就试试随机副本, 我们想要保证你的乐趣。
 

 

原文

Warlords of Draenor Group Finder
Raid Finder currently struggles from a bit of a double identity. On one side of things, we want it to be a fun, low-stress environment for people who want to be able to experience new raids, but would rather not devote the necessary time from their week that joining a full-time raid team can often require. Something that you can just jump into, see the new bosses, and be done with in, say, an hour or so, without too much concern.
At the same time, however, Raid Finder has been trying to fill in as a form of endgame progression for a lot of players. There's a very real difference between the casual player who just wants to see the new stuff, and the raider who can't commit to a regular team but still wants some meaningful progression. Prior to Patch 5.4, Raid Finder was all that player really had, so we wanted to provide them as much gameplay as we could while still considering the needs of the "sightseer". Not exactly an easy task, and although we've been happy with what we've accomplished so far, we feel we can do better.
That's where Flexible Mode came in. We've been absolutely thrilled to see how well Flex has worked out, not just technically but also in how much the community has embraced it. We originally designed the feature focused on smaller or less hardcore guilds who maybe couldn't guarantee a full roster every time they wanted to raid, but we've been pleased to see that it's also been working extremely well for pick up groups (particularly through third-party services such as OpenRaid or oQueue).

In Warlords of Draenor, we're implementing a completely new Group Finder, which will allow players to find or create cross-realm groups for pretty much anything, including raids. We think that sort of environment -- finding an organized group, with a leader, and strategy, and possibly even using voice chat -- will be much more appealing and enjoyable for the player who craves an endgame raiding experience but can't find a team that fits their schedule. Plus, having an easy-to-use in-game Group Finder will, we believe, make finding such a group just as easy as queueing for Raid Finder (or easier, if you often find yourself in Raid Finder groups you'd rather not be a part of).

That, in turn, will allow us to take another look at Raid Finder and how exactly it should be tuned. I don't have any specifics to share (we simply aren't at that point in development yet), but our hope is that we'll be able to better provide for both the "busy raider" and "sightseer" styles of gameplay as a result.

In summary: if you're looking for meaningful endgame raid experience, we'd like you to do Flex, and we want to make it easier for you to do that. If you'd just like to see new stuff (or even just take a laid-back approach to raiding), we'd like you to use Raid Finder, and we want to make sure that's fun for you.

 

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