美服《魔兽世界》数据统计之《决战奥格瑞玛》玩家进程 把握游戏全球动态

2014-01-14 977

军械统计——决战奥格瑞玛进程
今天我们来看看决战奥格瑞玛中玩家在不同难度副本中的进程。现在的成就账户共享, 我们可以通过帐户将玩家进行分类,了解至少在任意难度副本中打败过一个boss 的玩家比例。
示例使用的数据来自250万个账户中的690万个角色,其中每个账户至少有一个角色在11月1日后是活跃的。样品会有点误差,不在公会的玩家不太可能出现在我们的样例中。

数据1_副本.png

第二个图表中的数据来自每个难度副本中均杀死Immerseus的参与玩家。
前不久,我们研究了英雄难度副本的比例,现在其结果就包含在上表中,但记住,我们使用不同的截止日期, 所以百分比稍微有所改变。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。

数据2_副本.png

 

原文

 
 Armory Stats - Siege of Orgrimmar Progression
Today we are taking a look at the Siege of Orgrimmar progression of players in each difficulty. Now that achievements are account wide, we can group characters by account and get an idea of what percentage of players (not characters) have defeated a boss on any difficulty at least once, based on progression data.

The data used today is a sample made up of 6.9 million characters from 2.5 million accounts, with at least one character active after November 1. The sample is slightly biased, as players who are not in a guild are much less likely to appear in our sample.

The second chart uses the number of players that killed Immerseus in each difficulty as the base of participating players for that difficulty. Each difficulty can be toggled on and off by clicking the name in the legend.

We looked at absolute percentage numbers for Heroic difficulty a few days ago and included those numbers in the charts here, but keep in mind we used a different date for the cutoff then, which can change the percentages slightly. You can leave suggestions for future stat posts in the comments!

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