美服《上古卷轴OL》 Daedric王子雕像创作过程全揭秘 帝国珍藏版接受预定

2014-02-09 4831

找出我们是如何创作出 Daedric Prince 游戏雕像的,帝国版收藏现在开放。

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如果你在Tamriel花了大量时间,那你肯定不止一次地见过Daedric王子的塑像或神社。他们的存在和对世界的影响是不可否认的;他们经常寻求人类勇士和信徒进一步扩充他们的利益。在上古卷轴中国,Daedric王子莫拉格·巴尔构成重大威胁,阴谋诡计地想将Tamriel跟其湮没领域,Coldharbour合二为一。考虑到在游戏中他是如此的突出,我们要确保他的雕像足以令人印象深刻,尤其是我们想在帝国版中加入其实体。

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设计出他在上古中的魔神形象是第一步。我们的概念艺术家探索了各种想法和轮廓,制作一系列草图。我们参考了以前的上古卷轴游戏,包括从天际到指导创建的默拉格·巴尔之锤的具体外观。我们要让他巨大、野蛮而阴险---一个符合Daedric王子奴役和掌控的形象。

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选定了方向后,就要关注具体细节如角、牙齿、爪子, 配色方案和其他细节,进一步塑造他的外貌。
随着模型准备好进入游戏,就到了关注雕像本身的时候了。姿势是至关重要——它必须表现出Molag Bal的大小和他的狠毒。他不能只是随便地站在那里!我们的艺术家描绘了最初的想法。因为这座雕像比Molag Bal的实际大小要小,我们决定在他的手中增加第二个图。不幸的Nord有助于表现Daedric王子的暴行,以及大多数凡人在面对他的权力时时如此的无助绝望。

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有了正确的姿势,我们建立了模型, 并为他新建了站立台。已经完成的模型和站立台在最终进入游戏前要进行最后的审核。我们仔细检查了雕像的实体原型,并小心上色,因为如果要将他加入帝国版高端收藏,它必须是完美的。
所有工作完成之后,我们还制作了个三维模型,在游戏中作为动画人物, 带来更多的氛围; 你可以将模型带回家。这座雕像最终加入了大量的帝国收藏版。如果你想要一个,那就开始预购吧!专业玩家比价器为外服游戏担保比价和担保交易。

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原文

Find out how we captured the horrific visage of a Daedric Prince for our in-game statue and Imperial Edition collectible.
If you’ve spent much time in Tamriel, you’ve certainly seen the statue or shrine of a Daedric Prince or two. Their presence and influence on the world is undeniable; they often seek mortal champions and cultists to further their interests, whatever they may be. In The Elder Scrolls Online, the Daedric Prince Molag Bal poses a major threat, scheming to merge Tamriel with his Oblivion realm, Coldharbour. Considering how prominent he is in the game, we wanted to make sure his statue was sufficiently impressive, especially because we wanted to include a physical version in our Imperial Edition!
Designing the God of Schemes as he appears in ESO was the first step. Our concept artists explored various ideas and silhouettes through a series of quick thumbnail sketches. We used references from previous Elder Scrolls games, including the appearance of the Mace of Molag Bal from Skyrim, to guide creation. We chose to make him huge, bestial, and sinister—a look fitting for the Daedric Prince of enslavement and domination
Once we settled on a direction, it was time to focus on specific details like horns, teeth, claws, color schemes, and other particulars that shaped his appearance further. 
With the model ready to go in-game, it was time to work on the statue itself. The pose was critical—it had to demonstrate Molag Bal’s size and his malevolence. He couldn’t just be standing there casually! Our artists sketched out pose studies for the initial ideas. Because the statue is small when compared to Molag Bal’s actual size, we decided to include a second figure struggling in his grasp. The unfortunate Nord helps illustrate the Daedric Prince’s enormity and how helpless most mortals are in the face of his power.
When we’d gotten just the right pose, we set the model up and created a new base for him to stand on. The fully-posed model and base received a final polish and detail pass before we were ready to put them in-game and hand them over for their transition into an actual physical statue. We carefully reviewed the physical prototypes and painting process for the statue, since it had to be perfect if we were going to include it as a premium collectible in the Imperial Edition.
After all that work, we had a 3D model that served in-game as an animated character, a posed statue to bring more atmosphere to the environment, and a physical model that you can bring home The statue comes packed alongside tons of other great collectibles in the Physical Imperial Edition. If you want to get your hands on them, pre-order now—the Imperial Edition is starting to sell out all over the world!

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