美服《蒸汽之城》2.4版最新更新说明 了解游戏实时动态

2014-03-05 1353

2.4版本更新记录
新增:
•新等级(50 - 60)开放,包括新任务、新的装备和新地下城;
•添加组队副本并取消了原来的基于时间的组队,玩家可以获得3次奖励机会;
•添加了30级5人组队刷boss的阿特拉斯堡副本,完成后玩家可以获得2次奖励的机会,可从多人副本获得;
•在新服务器添加7天新服务器事件;
•在新服务器添加30天的新服务器目标
•添加用户每日奖励,用户可以通过订阅界面获取。
变化:
•启动城市蒸汽:Arkadia时,优化加载;
•玩家现在可以跳过剧情动画即使还下载;
•改变一些事件的启动和持续时间;
•大大增加主要/可选任务的经验奖励,稍微改变了日常任务的经验奖励,所有现有的角色将得到当前等级的全部经验;
•大大增加7天登录奖励;
•大大增加打卡奖励;
•大大降低了完成征服地下城所需的努力;
•大大增加炼金师奖励,添加转化新类型;
•大大增加渔业和矿业奖励,改变日常尝试;
•在分货交付系统添加精通点数和专业技能点奖励;
•调整能力和天赋升级的要求;
•大大减少怪物巢穴、boss挑战和典范地下城中怪兽的能力,稍微增加了主线/选择任务的能力;
•现在可从boss挑战和怪物巢穴得到更多的奖励;
•现在通过艺术品收藏系统可以获得更多的物品;
•现在挑战奖励有获取限制而不是进入限制,用尽奖励后,玩家仍然可以组队并完成挑战尝试;
•普通挑战可以个人做,英雄挑战可以组队做。
•挑战现在有等级要求;
•10级橙色装备片融合的数量要求降低。
•现在更新每天有3个免费的机会,稍微改变了更新的耗费
•改变升级的奖励;
•改变游戏活动的奖励;
•增加多次获得胜利的组织的减益效果,这样更多的组织就有胜利的机会;
•改变训练雇佣军的要求;
•改变药水价格;
•现在银金矿商店里的Spiremark选项卡下有更多的物品。
修复:
•修复了一个问题,即参加比赛的结果可能是错误的;
•修复了一个问题,即Coppersate会掉落错误的物品;
•修复了一个问题,即任务跟踪可能是错的。专业玩家比价器为外服游戏担保比价和担保交易。

 

原文

Version 2.4 Update Notes Up
Hey everyone, sorry for the delay of the patch notes, please see all additions, changes and fixes of version 2.4.
Additions:
•    New level content (50-60) unlocked, including new quests, new equipment and new dungeons;
•    Added team-up dungeons and canceled original time-based team-up, players can get 3 daily completion reward chances;
•    Added level 30 5-player team-up Boss Raid in Fort Atlas, players can get 2 completion reward chances, people can access from multiple-player dungeons;
•    Added 7-day new server events to the new server;
•    Added 30-day new server objectives to the new server;
•    Added daily rewards for Subscribers, all subscribers can get them via the Subscription Interface.
Changes:

•   Optimized loading assets when starting City of Steam: Arkadia;
•   Now players can skip cutscene even when it’s still downloading;
•   Changed starting and lasting time for some events;
•   Greatly increased main/optional quest exp rewards, slightly changed exp rewards for daily quests and daily goals, all existing characters will have full exp for present level;
•   Greatly increased 7-day login rewards;
•   Greatly increased clock-in rewards;
•   Greatly reduced required attempts of dungeon completion for Vanquish;
•   Greatly increased Transmuter rewards, added new types for transmuting;
•   Greatly increased fishing and mining rewards, changed daily attempts;
•   Added Mastery Points and Expertise Points rewards to Cargo Delivery system;
•   Tweaked Ability and Talent upgrading requirement;
•   Greatly reduced mob abilities of Monster Lairs, Boss Gauntlet and Paragon Dungeons, slightly increased abilities for those of main/optional quests;
•   Now more rewards are available from Boss Gauntlet and Monster Lairs;
•   Now more collectable items can be gained via in-game systems;  
•   Now Challenges have rewards claiming limit instead of entering limit, players can still team-up and complete challenge without rewards after the attempts run out;
•   Changed normal Challenges to soloing while Heroic now can team up;
 •   Challenges now have level requirement;
•   Reduced quantity requirement for level 10 Orange Equipment fragment merge;
•   Now Revamp has 3 free daily chances, slightly changed Revamp consumption;
•   Changed rewards for leveling-up;
•   Changed rewards for in-game events;
•   Increased debuff for companies that have multiple victories so that more companies have the chance to win;
•   Changed requirement for training Mercenaries;
•   Changed Potion Shilling price in-game;
•   Now Spiremark Tab under the Electrum Shop has more items.
Fixes:
•    Fixed a bug where Tourney result might be wrong;
•    Fixed a bug where incorrect items dropped in Coppersate;

 

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