美服《魔兽世界》5.4.7补丁最新说明 狼人移动速度调整

2014-03-12 1417


种族能力
狼人
黑暗飞翔的移动速度不再随十万火急或速度爆发叠加。
职业
武僧
综合
使用迅敏反应成功招架敌人攻击应该不再错误地导致NPC守卫本能地攻击武僧。  
地下城 / 团队副本 / 场景
地下城
魔古山宫殿:解决一个问题,当事人死去后审判之王不再正确重置。
战场和竞技场
双峰和战歌峡谷
每成功阻止一次敌方队伍,获胜的团队就会得到18荣誉点奖励。
阿拉希盆地 / 风暴之眼 / 吉尔尼斯之战
每获得130个资源团队就会得到奖励 (从260下调)或在武装召唤中每100资源(从200下调)。
银屑矿坑
每获得200个资源,团队就会得到荣誉奖励(从265下调)或或在武装召唤中每130资源(从160下调)。
远古海滩
成功摧毁或捍卫一扇门的荣誉奖励翻倍。
永恒岛
永恒岛上的Huojin和Tushui警卫现在极其致命。
搏击俱乐部
Hexos:打败Hexos之后,玩家应该不会再被迷宫杀死。游戏工作室项目,欧服,美服,台服,韩服,日服,国服,东南亚服等所有游戏收货商家信息请关注专业玩家网。

 

原文

March 11
Racial Abilities
Worgen
Darkflight's movement speed increase no longer stacks with Burning Rush or Burst of Speed.
Classes
Monk
General
Successfully parrying an attack with Swift Reflexes should no longer incorrectly cause NPC guards to attack the Monk for reflexively striking back at an attacker.
Raids, Dungeons, and Scenarios
Dungeons
Mogu'shan Palace: Resolved an issue where Trial of the King may not reset correctly if the party dies during the encounter.
Battlegrounds and Arenas
Twin Peaks and Warsong Gulch
The winning team now receives an 18 Honor Point bonus for each capture the opposing team is prevented from completing. This means every capture below 3, up to a maximum of 54 bonus Honor if the losing team had 0 captures.
Arathi Basin, Eye of the Storm, and The Battle for Gilneas
Bonus Honor is now awarded to the team for every 130 resources gained (down from 260) or every 100 resources gained when it’s featured on Call to Arms (down from 200).
Silvershard Mines
Bonus Honor is now awarded to the team for every 200 resources gained (down from 265) or every 130 resources gained when it’s featured on Call to Arms (down from 160).
Strand of the Ancients
The amount of Honor awarded for successfully destroying or defending a gate has been doubled.
Timeless Isle
Guards at Huojin Landing and Tushui Landing on Timeless Isle are now significantly deadlier.
Brawler's Guild
Hexos: Players should no longer be killed by the maze after successfully defeating Hexos.

 

 

 

 

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