美服《幽灵行动OL》:4月改良版本进行Beta测试

2014-03-18 1213

开放测试的结束意味着游戏新的开始。测试版和现在的游戏有很大的区别,我们觉得这一新的身份值得我们去纪念。玩家在Beat上的反馈,使我们不断增加游戏的内容,改善游戏,让游戏更加独特,随着MOBAS团队战术的增加,射手深度交融。我们还添加了新的游戏元素来扩大游戏的深度。

关于官方版本一些重要的变化:

角色和地图的更新
游戏的新身份附带了一个新的艺术方向,包括新角色和设备,为所有的三种职业以及完整的照明改造和设计水平所设计。引用军事系统原型,艺术团队为玩家创造了新设备,为以后的战斗提供了经验。

即将到来的新特性
我们非常期待《幽灵行动OL》发布,希望这个游戏会带给你很大的乐趣,享受新体验。
《幽灵行动OL》团队 专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

原文

The end of open beta is a new start to the game. The difference between where the game started and the game today is so considerable that we felt we should mark it with a fresh identity. Feedback from our players throughout beta enabled us to continuously increase the content of the game and to improve what makes the game unique, the blending of intense shooters with the teamwork and tactical depth of MOBAs.  We’ve also added new gameplay elements to expand the depth of the game.

Some key changes with the official release:

Updated Characters and Maps
The game’s new identity comes with a new art direction, including new character and devices design for all three classes as well as a complete reworking of lighting and level design on the majority of maps. Referencing military system prototypes, the art team created realistic new gear for players to deliver an experience representative of tomorrow’s battlefields.

Upcoming Features

We’re very much looking forward to the launch of Ghost Recon Phantoms, we hope you have a ton of fun playing the game and enjoy the new experience.
Your Ghost Recon Online Team

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