美服《无尽的任务》下一个里程碑:Dave Georgeson表明:关闭测试

2014-03-22 1157

MMORPG.com:测试!这么快!你们要用什么否定测试阶段?
Dave Georgeson:不应该这么惊讶…我们一直说将在3月31日或月底之前关闭测试几个月。然而,在我们推进更大的测试组之前,准备否定一些可用的零散的工具和社会化指标,现在我们准备再推进到新领域!

MMORPG.com:你得到的测试最大的反馈是什么?消极的还是积极的?
Dave Georgeson:玩家们非常有才华并且帮助我们把这个游戏做到最好。利用他们开发的技术开辟了全新的方法来使用我们所提供的工具,这让我们非常兴奋,他们会发现我们在游戏中添加的更多的功能和能力。玩家们和他们开创的新技术是绝对安全的,给这个游戏增加了逼真的视觉效果。今天创造出来的东西超过了我们的精确水平。简单地令人惊叹。

MMORPG.com:如何去战斗,远离怪物以及得到所有的好东西?添加“危险”世界?
Dave Georgeson:关闭测试时所有这些都存在,我已经在最近的很多次会议上明确这一点:我们如何将风险添加到游戏中,怎样能让玩家在开始阶段比较感兴趣。我们有一个非常棒的主意来添加这个东西,这就是我所能表达的!

MMORPG.com:关闭测试能找到更多的工作室吗?
Dave Georgeson:当然。很快就能找到更多工作室!专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

原文

MMORPG.com: Beta! So soon! What was the “mark” you guys needed to hit that got you to the beta stage?

Dave Georgeson: This shouldn’t come as that much of a surprise … we’ve been saying we will move into closed beta on or before March 31 for months. However, there were some discrete tool usability and socialization metrics we wanted to hit before we were ready to move forward with a larger test group. We’re there now and ready to start pushing forward into new territory again!

MMORPG.com: What is the biggest driving feedback going into beta, that you’ve received? The positives and negatives that have steered you?

Dave Georgeson: The players are phenomenally talented and driven to help us make this game great. The techniques that they’ve discovered have opened up entirely new ways to use the tools we’ve given them, which makes us extremely optimistic and excited about what they’ll discover as we add more features and abilities into the game. It is absolutely safe to say that the players, and the new techniques they’ve pioneered, have increased the visual fidelity of this game by an order of magnitude. The stuff that’s being created today is light years beyond the detail level we had only six weeks ago. Simply amazing.

MMORPG.com: How goes combat and monsters and all that good stuff? Adding “danger” the world?

Dave Georgeson: All of that is coming during Closed beta. I’ve been in lots of meetings recently about exactly this: how we are rolling risk into the game, how all those beginning stages will be fun for players, and more. We have a really cool idea for how to roll this stuff out – and that is all I can say ;)

MMORPG.com:  Will Closed Beta see anything about Player Studio?
Dave Georgeson: Absolutely. Look for a lot more on that quite soon!

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