美服《上古卷轴》Beta测试Q&A 了解游戏最新动态

2014-03-25 1074

Q:处于测试阶段,很难长时间控制据点。你不觉得这样的话对于买卖物品都很困难吗?
A:在涉及PVP的测试过程中,我们看到据点可以提供许多不同的策略来攻击和防守。小群体玩家可以利用据点对抗大群体玩家。然后再一次,而数量相当的话,据点可以帮助清除所有的敌人。这实际上取决于玩家使用的战术攻击和保护。也就是说,我们将调整据点难度。

Q:起始岛会从一开始就返回吗?
A:当你要离开房子或船时,会有直接告知你岛屿相关信息的npc,现在我们将这些npc移动了位置。这个改变现在已经在内部开发服务器上推行,并在明年年初正式施行。
提醒:如果你想要去这些岛屿,现在做要容易得多。或者,如果你想开始探索第一个主要区域,也可以这么做。一切取决于你。

Q:角色能够以某种方式尊崇神圣吗?
A:当然!每当你杀死Cyrodiil的一个玩家,或摧毁敌方军队,你尽可以大叫 “ARKAY !”或阿卡托什或者斯丹达尔。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

 

原文

 In beta, it's difficult to control a keep a very long time. Don't you think it would be difficult to sell and buy things by this way? – Onidra

During the course of betas involving PVP, we've seen that keeps offer many different strategies for assaulting and defending. Small groups were able to hold keeps against masses of players. and then again, that same amount of players could get flooded and wiped. It really depends on the tactics used by players to assault and defend a keep. That being said, we will be adjusting difficulty of keeps and such as the game goes on past launch to adjust for player power gains via Veteran Ranks.


Will the starter islands return from the start? – _zerokarma_

We moved the NPCs who tell you about the islands directly in front of you when you leave your house/boat in Vulkhel Guard, Daggerfall, or Davon’s Watch. This change has been made on our internal Dev server and will be pushed to PTS early next week—and it will be up for Early Access.

Short story: if you want to go to the islands, now it is much easier to do so. Or, if you want to start exploring your first major zone, you can do that too. It's your choice.

Will characters be able to revere the Divines in some way?
Of course! Whenever you kill another player in Cyrodiil or destroy an enemy army you're more than welcome to scream out "FOR ARKAY!" or Akatosh, or maybe Stendarr...

 

 

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