美服《火焰限界》作战系统和游戏机制协同工作的细节

2014-04-14 777

关于《火焰限界》作战系统的所有事情!迄今最雄心勃勃的蜘蛛工作室RPG开发者计划在2014年5月9日发布在PlayStation®4PlayStation®3,Xbox 360®和PC,我们现在可以公布《火焰限界》作战系统的视频!

《火焰限界》中壮观的和高难度的战术战斗给玩家一个真正的挑战,贸然投入近战是加载保存的游戏菜单的捷径!

视频包含大量的游戏序列和详细的论点描述了作战系统和游戏机制的协同工作,从玩家选项各种可用的技能树(战士,管理员和纵火者)中选择你的同伴,各种令人印象深刻的动物寓言集,制作系统,使您可以定制设备和玩家的人类/恶魔二元性,这将影响你的作战策略。

《火焰限界》将在2014年5月9日在PlayStation®4, PlayStation®3, Xbox 360® and PC上可用。

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原文

Find out everything there is to know about the combat system in Bound by Flame! The most ambitious RPG to date from developers Spiders studios is set for release on PlayStation®4, PlayStation®3, Xbox 360® and PC on May 9, 2014, and we can now unveil a video dedicated to the Bound by Flame combat system!

The spectacular and highly tactical battles in Bound by Flame present a real challenge to players. so rashly plunging headlong into the melee is the shortest way to the load saved game menu!

The video comprises numerous gameplay sequences and a detailed commentary describes the combat system and game mechanics that work in synergy: from the various options available to the player in the skill trees (Warrior, Ranger and Pyromancer) to choosing your companions, the variety in the impressive bestiary, the crafting system that enables you to customize your equipment and the player's human/demon duality, which will have a strong influence on your combat strategy.

Bound by Flame will be available on PlayStation®4, PlayStation®3, Xbox 360® and PC on May 9, 2014.

 

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