美服《TERA》玩家经验分享 Kumasylum模式分析

2014-04-21 1572

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如何携带candy并没有定律,但要记住路径。虽然看起来是穿墙而过,你就会在区域附近寻找墙洞。但实际上,右边通向大山的路径,就在墙后,你完全走这条路。
小贴士:
携带candy从来都不能静止,取决于kumas的具体位置,队伍的位置以及有没有治疗师在你身边。
不要害怕学习,拿到candy的时候,一定要保持联系。开始行进之前,要有治疗师保驾护航。  
了解地图,学习地图。到处都是洞,知道这些路径,运行candy就会变得更容易。
知道kuma技能。学会干扰他们的技能,切换技能方向。
混乱晶体(免受boss伤害),猎人/普通怪物伤害设置(盒子暴徒被认为是普通的怪兽)。具备战时迅速关键和停止战斗的fleetfoot。如果正在运行,使用耐力zyrks(附件晶体)。如果你需要伤害boss,使用boss伤害核心。
如果你选择dps 某个kuma,一定要快速使用法力。最好是尽快就对付他们,先发制人,不要等到失去了几个candy或所有3个kumas都聚到一起之后才想起来发难。
牧师运行速度、玄秘法师的速度咒语。携带者应该都有所有这些东西。如果有人充满了法力满满,那就加强自己;然后你会对惊讶于自己的速度之快,即使带着candy。确保你使用的是运行速度而不是攻击速度。
对于战士,在拿起candy之前就要做好防御的准备。
CC的日子已经过去了——你的魔导士、 zerkers、战士应该使用眩晕和KDing技能对付 kumas。一开始不要害怕丢掉HP。如果他们得到了你的candy,就会快速恢复。
治疗师应该了解他们的定位,不要害怕滥用山丘和斜坡——这可以扰乱kuma的技能。
战士和枪骑兵都是坦克,一个知识渊博的带着candy的战士或枪骑兵,又具有良好的治疗,几乎是无敌的,但一个知识渊博的弓箭手、魔导士都会比枪骑兵要好。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。

 

原文

It's not the law on how to run the candy but they are paths to keep in mind. Where it looks like I've pointed through a wall, there should be holes to look for in those spots. The right side path where it goes into the mountain, there is a path behind the wall that you can run.
Tips:
Running is never static, it depends on where the kumas are, where your team is and if you have a healer with you.
Don't be afraid to learn - communicate always if you are picking a candy. Secure a healer escort before running.
Know the map, learn the map. There are holes everywhere. When you know these paths, running the candy only gets easier.
Know the kuma skills, know the tells. Knowing these will make running the candy easier. Learn to bait their skills and switch directions.
Anarchic crystals (protects from boss damage), hunters/normal monster damage setup (boxes are considered normal mobs). Have both in-combat swift crux and out-of-combat fleetfoot crux. If you are running, use endurance zyrks(accessory crystals). If you need to dps the boss, use boss damage cruxes - mutinous or your normal boss damage back crit setup.
IF you choose to dps a kuma, do it quickly before they gather up. It's better to dps them early when you don't necessarily need to than wait until you've lost 2 candys and all 3 kumas are together.
Priest run speed, Mystic speed mantra, swift charms (the run speed ones). Runners should have all of these things. If someone charms infused, re-charm yourself for swift; you'll be surprised how fast you can move even with the candy. Make sure you use run speed and not attack speed charm. Run speed will cover infused, while attack speed will cover power.
Warriors, use defense stance before picking up the candy.
The days of CC are over - your slayers, zerkers, warriors should be stunning and KDing the kumas. Don't be afraid to shave some HP off the kumas in the beginning (but keep priority on dpsing the boxes). If they take a candy from you, it can help to recover it quickly.
Healers should learn their positioning, don't be afraid to abuse hills and inclines - this messes up kuma skills like their breath.
Warriors and Lancers are the tankiest, a knowledgeable warrior or lancer running candy with good heals is almost OP, but a knowledgeable archer, slayer or sorc is better than a stupid lancer.  

 

 

 

 

 

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