美服《魔兽世界:德拉诺之王》最新开发者说之PvP和职业更新

2014-04-23 1260


德拉诺之王PvP和职业更新
在最新的魔兽开发资源中,摩根与首席设计师Hazzikostas、Kris Zierhut、高级游戏设计师 Brian Holinka一起讨论了德拉诺之王PvP和职业的更新状况。观众也可以看到新PvP区域Ashran的更新状态。
暴雪嘉年华显示,初始体验正在酝酿大的变化,这就是beta测试迟迟没有开启的原因。
在潘达利亚的迷雾中,PvP有太多的CC,这让很多玩家心烦。但这仍然是PvP重要且必要的组成部分!
收益递减类别也太复杂,所以在德拉诺之王中,这种类别会减少。即使有变化,许多受欢迎的领域比较仍然是可行的。
当你在PvP时,PvP装备的第二个物品等级会激活。这就可以使PvP装备保持最佳的属性,同时在其他游戏也是有用的。
Ashran 有点像永恒岛。玩家可以去探索岛屿、杀死其他玩家和生物、获得对PvP有益的物品。
在Ashran,岛的两端分别有部落和联盟的要塞,基地后面都会有预备区域。这个区域将有供应商,你可以决斗,PvP玩家也可以到处闲逛。每个阵营的基地都是完全npc操纵。主要的战斗发生在中心,逐渐向岛的两端推进。目标分散在岛的外援。感觉不太像一个战场,更像非结构化PvP。
我们将会发布专门为PvP设定的alpha服务器,只有100名玩家可参与,大多数世界都处于禁用状态。
Raid测试将提前进行,因为技术已到位,可以让你从贝莱德铸造92级临时增加到100级。
练习赛会进行随机奖励,荣誉、战场装备、甚至是征服装备。你可以单独排队,与另一个实力相当的玩家配对。
随机战场很受欢迎,因为它是个人队列,所以练习赛有望吸引更多未做过竞技场的玩家参与其中。游戏项目、游戏工作室辅助工具、游戏防封技巧,专业玩家网游戏工作室联盟,是网游工作室必选网站。

 

原文

 
WoW Source: Warlords of Draenor PvP and Class Updates
In the latest episode of WoW Source, Morgan Webb sits down with Lead Game Designer Ion Hazzikostas, Lead Class Designer Kris Zierhut, and Senior Game Designer Brian Holinka to discuss the PvP and class updates coming in Warlords of Draenor. Viewers will also get a sneak peek at the new PvP zone Ashran and learn more about the return of Skirmishes. Enjoy!
There have been some big changes to the starting experiences shown off at Blizzcon. This is one of the reasons that beta has not yet started.
There was too much CC in Mists of Pandaria PvP, which upset a lot of players. It is still an important and necessary part of PvP though!
Diminishing Return categories were also too complicated, so the number of categories was reduced for Warlords of Draenor. Even with the changes, many of the popular arena comps are still viable.
PvP gear will have a second item level that activates when you are doing PvP. This allows the PvP gear to be useful in other parts of the game while having it remain the best gear for PvP.
Ashran will be somewhat like a Timeless Isle for PvP. Players can go there, explore the island, kill some players and creatures, and earn some things that will benefit them in PvP.
Ashran will have a Horde and Alliance fortress on opposite ends of the island, with staging areas behind each base. This area will have vendors, let you duel, and be a place for PvP players to hang out. Each faction's base is fully manned with NPCs that are fighting a battle. The main battle takes place in the center, slowly pushing towards the other faction's fortress. There are objectives on the outer edges of the island. It shouldn't feel too much like a battleground, more like unstructured PvP with some points of interest. Ashran won't be ready for the initial builds.
There will be an alpha realm that is only for PvP, with premade level 100 characters only and most of the world disabled. This will allow a longer period of feedback on PvP changes than previous betas have had.
Raid testing will also start taking place earlier, as tech is in place to let you zone in to Blackrock Foundry at level 92 and temporarily be increased to level 100 for raid testing.
Skirmishes will have a random reward at the end, honor, battleground gear, or maybe even conquest gear. You can solo queue and will be matched with another player of the appropriate role.
Random battlegrounds are popular because they are a solo queue experience, so skirmishes will hopefully allow a lot of players who have never done arenas before to start doing them.

 

 

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