美服《魔兽世界》德拉诺之王团队副本最新动态说明

2014-05-05 1089


德拉诺之王
德拉诺之王第一层并没有仅限传奇的boss,因为他们适合更大范围的团队区域。但这并不意味着未来也没有。
目前,没有计划对boss使用有限尝试。在寒冰皇冠时,限制尝试鼓励raiders在真正启用主要角色之前, 使用alt raids学习战斗。它在巫妖王中确实作用挺大,但这次不行,玩家必须使用自己主要的角色。
14层和15层可能有一点点长,以减少《决战奥格瑞玛》的时间。
制作资料片要比弄个补丁难得多,因为资料片不仅仅是添加一些新内容,而是会完善整个系统,增加新的功能。这通常需要比预期更长的时间,所以很难确定发布时间。
熊猫人之谜之所以不同是因为很多的人需要通行证。而这一次,beta测试会更加有限,只用于测试和反馈。
17个boss中的14个已经进行了内部测试,公会受邀的时候也就是全部17个boss都已做好准备进行测试的时候。
每个资料片都有更多的人参与其中,同时也有新玩家加入持续升温。更大的团队提出了更多的挑战,从德拉诺开始,很多事情往后都会更好。
弹性副本将允许10到30个玩家,如果客户端和服务器性能良好的话。
德拉诺之王中没有车辆战斗。
攻城匠师环境集成运行良好,所以我们可能会看到更多的战斗房间参与战斗。
不朽成就因为纳克萨玛斯相对容易才能进行。
在5.4补丁PTR中测试弹性副本,装备最初是按比例缩小太多。这导致团队副本感觉更像普通副本。
5.2补丁中的传奇奖励操作顺利,在得到传奇元宝石之前,雷神王座会被清空。在5.4补丁中,第一天玩家得到了传奇物品,但没有成功。推迟几周会更好。
补丁6.0将持续大约4 - 6周,以测试更改。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。

 

原文

Warlords of Draenor Raids
No Mythic only bosses are planned for the first Tier in Warlords of Draenor, as they usually fit better in a larger raid zone. This doesn't mean there won't be any in the future.
There are no plans to use limited attempts for any Warlords of Draenor bosses right now. In Icecrown, the limited attempts encouraged raiders to use alt raids to learn the fights before using their main characters. It did work well on the Lich King, as alts couldn't get that far, so players had to use their main character.
Tier 14 and Tier 15 could have gone on a little bit longer in order to reduce the amount of time that Siege of Orgrimmar was the current raid.
Making an expansion is harder than making a patch, as expansions improve systems and add new features rather than just adding some new content. This usually takes longer than expected, which makes the timeline for release less predictable.
The Mists of Pandaria beta was different because so many people needed an invite from the Annual Pass. This time around, beta will be more limited and only used for testing and feedback.
Fourteen of the seventeen raid bosses have already been tested internally, and by the time guilds are invited all seventeen bosses will likely be ready for testing.
More people are being hired every expansion, but there is ramp up time for the new people. Having a larger team presents some challenges, but things should be better from Warlords on.
Flexible size raids will allow you to have anywhere from 10 to 30 players in a raid, provided client and server performance is okay.
No vehicle fights are planned for Warlords of Draenor.
Integration with the environment worked out well on Siegecrafter, so we might see more fights where the room is involved with the fight.
The Immortal achievement only worked because Naxx was relatively easy.
When testing Flex on the Patch 5.4 PTR, gear was initially scaled down too much. This resulted in the raid feeling more like normal than flex, which was a demonstration that scaling would work for normal too.
The pacing of the legendary reward in Patch 5.2 worked out well, as Throne of Thunder was cleared before people got their legendary meta gems. In Patch 5.4, players got the legendary on day 1, which didn't work out as well. A delay of a few weeks would work better. Having to redo the grinding parts of the quest chain again on alts also wasn't great, so in the future this would be something that you can skip.
Patch 6.0 will be live for ~4-6 weeks to allow for testing of the changes.

 

 

 

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服