美服《江湖》Beta测试战斗更新说明发布

2014-05-10 991

战斗测试版更新

jianghu   zhandou.jpg
根据大家的意见反馈,我们对《江湖》的战斗测试做了一系列的更新。

今天,来自玩家的3个很棒的变化就会正式生效:
生命值奖励从大部分的护甲中。
关键机会已被删除,取代的力量奖励将增加你的最大打击。
现在,特殊攻击将根据等级波动。

我们还对能力做了调整:
地震现在造成188%的武器伤害,Debuff更有效。
破坏现在掉落敌人祈祷,造成125%武器伤害,有10秒的冷却时间,并与粉碎分享冷却时间。
破坏和毁掉不再共享冷却时间。
每次攻击,狂野魔法现在造成40 - 188%武器伤害。
屠杀现在可命中的5次。
死亡命中和屠杀的DoT 效果现在造成313%武器伤害。
中断能力现在造成100%武器伤害,不管你的目标是否眩晕。
眩晕能力现在造成200%武器伤害,不管你的目标是否已经眩晕。
眩晕免疫力不再对中断/眩晕能力造成的伤害产生影响。

以下是部分更具体的调整:
根据 Constitution等级而变动的治疗从食物中删除。
食物可触发公共冷却时间,不再消耗在PvE防御力。
共振的治疗现在根据保护装备的等级进行缩放。
在战斗过程中,Bakriminel螺栓的焦点可以改变。
在输出伤害时,毒药现在将副手武器考虑在内。
深海鞭子特殊攻击现在消耗100%运行能源。
毒害肉体野兽的暗能量核心将使他行动减缓。
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原文

 Combat Beta Update - 09/05/2014
We've made another batch of updates to the RuneScape Combat Beta, based on your feedback and gameplay on the beta servers.
!
There were three stand-out changes from your feedback that have been brought into effect today:
Life point bonuses have been removed from the majority of armours – apart from Nex sets and upwards.
Critical chance has been removed, in place of strength bonuses that will increase your max hit.
Special attack hit chance now scales with your levels.
We've also brought in a batch of changes to abilities:
Quake now deals 188% weapon damage and the debuff is more effective.
Havoc now drops enemy prayer and deals up to 125% weapon damage, has a cooldown of 10 seconds and shares that cooldown with Smash.
Havoc and Decimate no longer share a cooldown.
Wild Magic now deals 40-188% weapon damage with each attack.
Slaughter now hits five times.
Deadshot and Massacre’s damage-over-time effects now deal 313% weapon damage.
Interrupt abilities now always deal up to 100% weapon damage, irrespective of whether your target is stunned.
Stun abilities now always deal up to 200% weapon damage, irrespective of whether your target is stunned.
Stun immunity no longer affects the damage dealt by interrupt/stun abilities.
Last but not least, here's a list of smaller, more specific changes that we've made today:
Scaled healing based on Constitution level has been removed from food.
Food now triggers a global cooldown, and no longer drains adrenaline in PvE.
Resonance’s healing now scales with the level of shield equipped.
Bakriminel bolts' focus can be changed during combat.
Poison now takes off-hand weapons into account when dealing damage.
The abyssal whip special attack now drains 100% run energy.
Poisoning the dark energy core at the Corporeal Beast will slow it down.
As always, give us as much feedback as you can over on the forums。 

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