美服《激战2》:欢迎中国加入到《激战2》的大家庭 这周的主题是分形

2014-05-17 831

5月15日我们欢迎中国加入到《激战2》的大家庭。至于我们,等待皇后Pavilion回来,我想知道她是如何工作的,因为我比以前更强壮。如果我们要得到新统治者,有新战利品的伴随也许是游戏最有趣的农场地区。

我这周的主题是分形,他们几乎成为孩子的游戏,没有人喜欢被折磨,没有他们你不需要任何别的东西,即使是不可取的。皮肤可以在商店购买。

他们确实有一些有趣的奖励,但真的没有什么我想做的,我认为分形应该结束游戏,他们应该建立在《激战》传奇的知识点上,也许让我们承担过去的斗争,每个人都会喜欢。你可以做一些历史统治者战斗的分形,或许因此我们必须在时间线内确定一个特定的事件。

关键是很多潜力被浪费在分形中,我只希望他们比现在更有意义。职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。

原文

May 15th we can welcome the Chinese to the Guild Wars 2 family. As for us we have the Queens Pavilion returning. I am interested to see how that's going to work. Because I'm quite stronger than I was back then. And if we are going to get new bosses. And new loot accompanied with maybe the most fun farm area in the game.

My topic for this week is fractals. They pretty much become the red headed step child of the game. No one wants to do them really beyond the people who like torture. You don't actually need anything out of them. So that makes them even less desirable. And the skins from them better things can be purchased in the store.

They do have some interesting rewards. But really nothing makes you desire to say I got to do them. I think fractals should be end game. They should be based off of points in Guild Wars lore. Maybe allow us to take on past fights from part one. Which I'm sure everyone would love. You can make some fractals simply historic boss fights. Or have it so we must make sure a specific event happens in the time line.

The point is a lot of potential for greatness is being wasted in fractals. And I just wish they had more meaning than they do right now.

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