美服《英雄联盟》暗影岛英雄——卡尔萨斯更新说明

2014-05-21 3364


接下来要研究的英雄更新是死亡歌者本人! 作为联盟在2009年就推出的英雄的一部分,自卡尔萨斯第一次进入正义之地以来,他已经目睹了近80个英雄的发布。在过去的五年里,我们对英雄和地图做了一整的套技术更新、改进设计、叙事性构建。是时候把卡尔萨斯的回归提上日程了。但要怎么做呢?好吧,就像之前的更新,我们必须首先确定卡尔萨斯更新的目标是什么。如下所示:

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真正的暗影岛英雄
卡尔萨斯来自暗影岛,或至少是在那里创造的。当时这意味着什么?说实话很少。但自那以来,我们采取了相当广泛的措施真正定义暗影岛。例如,扭曲树木线的设置,我们已经创建了多个暗影岛英雄,如爱丽丝、Hecarim和锤石,他们都有相同的主题联系和很酷的蓝色的调色板。卡尔萨斯更新意味着我们可以在与已创立的世界地方保持一致的同时,还能为他增添独特的个人色彩。
独特的巫妖
我们要利用机会将更新前后的卡尔萨斯完美结合。在2009年,我们只有40个英雄,而卡尔萨斯正是“邪恶残忍的亡灵坏人”的原型。现在我们有近120个英雄,原始卡尔萨斯必须适应所有半死不活的、已经死了的还有其他的特殊角色。更新卡尔萨斯为我们提供了扩充角色的机会,所以,他再一次的填补了一项空缺。新卡尔萨斯大大扩大了旁白(超过200句台词),增加了特殊风格的动画,真切的反映了角色的特征。

2014年更新的卡尔萨斯意味着我们可以应用所有的技术。例如,我们会激活他的长袍,使他在空闲状态时看起来不会像个水母。最重要的是,我们大大增强了模型保真度。卡尔萨斯看起来有点不同,我们让它充盈了一点,因为现在有技术和专业知识可以满足所有的细节要求。此外,世界各地的变化意味着玩家可以享受同样令人敬畏的卡尔萨斯,而无需担心某些文化的敏感点。
卡尔萨斯很快就会进入公测服。专业玩家比价器为外服游戏担保比价和担保交易。

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原文

 
  SERMON OF THE DEAD
Champion Insights
Next in our sights for a champion update is the Deathsinger himself! Part of League’s launch back in 2009, Karthus has seen almost 80 champion releases since he first graced the Fields of Justice. Over the last five years, we’ve brought in a whole host of tech updates, design improvements, narrative world-building and art upgrades to champions and maps. It’s time to bring Karthus up to date, too. But how? Well, just as with our previous updates, we had to first identify what the goals of Karthus’ update were. Here’s what we came up with:
A True Shadow Isles Champion
On his release, Karthus was a champion from the Shadow Isles, or at least created there. Awesome! What did that mean at the time? Very little, honestly. But since then, we’ve taken pretty extensive steps to really define the Shadow Isles. Twisted Treeline’s set there, for example, and we’ve created Shadow Isles champions like Elise, Hecarim and Thresh who each share the same thematic ties and cool blue-green color palettes. Updating Karthus means we can add his own spin on the place while aligning him to the world that we’ve since established.
A Unique Lich
We’ve also taken the chance to really cement who Karthus is with his update. In 2009, we had just 40 champions, and Karthus had the whole “evil and malicious undead baddie” archetype to himself.  Now we have close to 120 champions, and old Karthus has had to cozy up with all the half-dead, dead, extra dead and spectral characters we’ve since created. Updating Karthus gives us a chance to expand his breadth of character so he again fills a unique niche. New Karthus has significantly expanded voice over (over 200 script lines, all voiced by a new actor!) and characterful animations that really nail his personality.
A 2014 Champion Updating Karthus means we can apply all the tech and knowhow that we’ve picked up since launching the game. For example, we’re actually going to animate his robes so he doesn’t look like a jellyfish in his idle state, and we’re building a whole range of Lay Waste animations so he Qs with variety. On top of that, we’re greatly increasing the fidelity of his model. Karthus looks a little different – we’ve made him less bare-bones – because we now have the tech and expertise needed to display the level of detail that a withered necromancer visually demands. In addition, the change means players around the world can enjoy the same awesome Karthus without us having to switch things up for various cultural sensibilities.
Karthus will be on PBE soon. Before he brings death to the live servers, give him a spin and let us know your thoughts below! Also, head over to the Champions & Skins subcommunity if you'd like to hear more about what the Champion Update team is working on these days.

 

 

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