美服《战锤40K:黑暗千年》公共服务消息传递会出现一些错误

2014-06-04 766

我想在本周的文章中增加咆哮,只是有点咆哮,我保证这是一种良好的咆哮。我想谈论一下透明度,特别是关于《黑暗千年》行为的发展原则:“真实、公平、透明”。

我仔细阅读《黑暗千年》的论坛,我遇到一个链接到以前的文章。我和其他人一样徒劳,我立即点击它,看看我的同伴是怎么说的。评论让我很受打击,说“非常不错,但没有什么新东西,我们已经都很熟悉了”。这是真的。有一段时间我很烦恼,想知道我们如何“打破”玩家已经知道的一些很酷的新闻,后来我突然明白了:如果你是《黑暗千年》论坛的常客或贡献者,这些文章并不适合你。

当然,他们可能会提供一些特征实例,或者一些你喜欢的背景信息,但是,如果你一直跟随《黑暗千年》,你一定会知道这些东西。这些文章的作者不会致力于《黑暗千年》,至少目前还没有,他们只是听说《战锤40K》,他们想了解更多关于游戏、传说的信息,正确的做法是从开发人员本身研究。知道了这一点,我们可以相应调整我们的文章。

现在,这并不意味着你不应该看我们写的废话。我认为这些文章还是有一些价值,但是,如果你有问题或意见或想法或关于《黑暗千年》的一切,直接在论坛发表或找开发者。他们几乎会全部回答你的问题,通常他们会回答一些关于游戏迄今为止未知的珍闻。

好吧,公共服务消息传递,让我们抓住本周文章的实质,这是关于《黑暗千年》所有的常见错误。这些事情我们会在出现上看到,在采访和AMA上,我们听到Miguel一遍又一遍的回答。常见的错误不便传播…。所以,让我们自己多度学习。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。


原文

I want to start this week’s article with a rant. Just a little rant, and I promise it’s kind of a good rant. I want to talk for a minute about transparency, particularly Behaviour’s development principles regarding Eternal Crusade: “ BeTrue, BeFair, BeTransparent”.

I was perusing the Eternal Crusade forums, as I often do, and I came across a link to one of our previous articles.  Being as vain as the next guy, I immediately clicked on it to see what my fellows had to say about the article. The comment that hit me hardest was along the lines of “this is nice and all, but nothing new, we all know this already”. And it was true. For a while I was distraught over this, wondering how we would ever “break” some cool news before the fans knew about it. Then it dawned on me: if you are a regular visitor and contributor on the Eternal Crusade forums, these articles are not for you.

Sure, they might provide some more concrete examples of features you are curious about, or some background information regarding a faction you like; but, if you are already following Eternal Crusade, the chances are you already know this stuff. These articles are for the people who aren’t dedicated to following Eternal Crusade, at least not yet. These articles are for the people who have only heard of Warhammer 40K in passing, the people who want to learn more about the game, about the lore; about where to go for the straight dope, right from the developers themselves. And, knowing this, we can tailor our articles accordingly.

Now this doesn’t mean you shouldn’t read what we write, duh. I think these articles have some value, even to the initiated; but, if you have questions or opinions or ideas or anything to say about Eternal Crusade, head over to their forums and speak straight to the devs. They nearly always answer, and often they answer with some heretofore unknown tidbit about the game.

OK, public service message delivered, let’s get to the meat of this week’s article, which is: all about the common misconceptions regarding Eternal Crusade. These are the things that we see popping up on forums everywhere we look, the things that we hear Miguel answer again and again and again in interviews and on AMA’s. The common sort of misinformation genially spread by people who don’t know better…yet. So, let’s educate ourselves a bit.

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