美服《江湖RS》遗留模式Beta正式开始 所有玩家均可参与

2014-06-17 1150

遗留模式Beta
遗留模式测试现在开放,免费玩家和会员均可参与。
登录到作战测试,导入保存在大厅游戏。
注意,你可以随时重新导入游戏。但,在测试中取得的所有进程在具体游戏中均不会体现。遗留模式
一旦来到游戏,你就可以进行战斗系统的的选择,切换到遗留模式。
这样做,你就会激活以下特性——旨在复制传统江湖战斗的外观和感觉:
没有能力,按比例缩放的自动攻击。
Pre-江湖3界面- 可调整大小和固定。
老式的小地图图标。
最大生活点值为990。
如果你想切换模式,你可以通过战斗设置或游戏设置界面进行。
全球更新
我们也整理出一批变化,以改善每个人额战斗——引入一些呼声最高的特性,同时解决一些长期平衡问题。
今天,你就可以试试这些:
138战斗公式的更新版本,以同样的贡献来自近战、远程和魔法。
特殊的攻击武器。
力量奖励已经取代了关键的机会。
能力损害已经调整以解决一些长期失衡问题。伤害输出可能是相同的,但较弱能力得到改善,过强的能力有所缓和。
更多的生命点将来自数值而不是从盔甲,战斗三角形处罚和奖励略有放松。专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

 

原文

Legacy Mode Beta - Now Open
The Legacy Mode Beta is now open, for free players and members alike.
Log into the combat beta and import your live-game save in the lobby.
Note that you can re-import your live-game save from the lobby whenever you wish. However, any game progress made in the beta is not reflected in the live game.
Legacy Mode
Once you're in the game, you'll be offered the opportunity to switch your combat mode to Legacy.
Do so, and you'll activate the following features - aimed at replicating the look and feel of traditional RuneScape combat:
No abilities, with auto-attack damage scaled up.
Pre-RuneScape 3 interfaces - resizeable and fixed.
Old-style minimap icons.
A maximum-possible life point value of 990.
If you wish to switch between modes later, you can do so through the Combat Settings or Game Settings interfaces.
Global Updates
We've also put together a batch of changes to improve combat for everyone - introducing some of your most-requested features, while addressing some long-standing balance issues with EoC.
You can try these out in the beta today:
An updated version of the 138 combat formula, with equal contribution from melee, ranged and magic.
Special attacks on weapons.
Strength bonuses have replaced critical hit chance.
Ability damage has been fine-tuned to address some long-term imbalances. Damage output potential remains the same, but weaker abilities have been improved and overpowered abilities toned down.
More life points come from stats than from armour, and combat triangle penalties and bonuses are slightly relaxed.

 

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