美服《火瀑》游戏新增叙述性新内容 带来真实世界体验

2014-06-18 1040

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《火瀑》官网发布了最新的“启动路径”。这个特殊的事件是将玩家带进子女的核心系统一系列活动的第一炮。研究小组描述了玩家如何进入“阿瑞斯工作”,即个性化的叙事内容“随需应变”,当到达一个新的区域,由于零星的动态内容和阿瑞斯任务的性质而需要做出调整。
“阿瑞斯工作”最令人兴奋一点就是她会影响你体对整个游戏世界的体验。他们为我们提供了指引你以直接而低调的方式通过世界。当你达到足够高的等级,在不同的区域你也可以渐入佳境,阿瑞斯工作牌上将会显示任务,让你在自己的时间进入战场。它还提供了一个工具,把你介绍给新内容,如战神任务或重击,通过创造就业机会,特别是将你带入这些事件,或者在你到达下一个目标时让你自己发现它们。
阿瑞斯工作也有助于让世界更有活力。阿瑞斯工作可能发生在世界任何地方,如果你在该地区正做着什么,那其他玩家就不会收到通知。这意味着有更多的机会偶然发现某个玩家在做着自己的小人任务,让世界看起来不那么像一个开阔的地方,只有几个孤立的有趣的区域,而更像一个完全充实的世界,人们生活,工作。游戏工作室联盟首选专业玩家网,集合所有网游项目,游戏辅助,等游戏赚钱方法。

 

原文

Firefall : On Demand Narrative Content Outlined
Posted Jun 17, 2014 by Suzie Ford
The latest "Path to Launch" has been published on the Firefall site. This particular issue is the first in a series that will introduce players and fans to new core systems being implemented into the game. In it, the team describes how players will be able to access "ARES Jobs", aka personalized narrative content "on demand", when arriving in a new zone due to the somewhat sporadic nature of dynamic content and ARES missions.

The most exciting aspect of ARES Jobs is the impact they have on the way you experience the overall world of Firefall and interact with the NPCs and other players who populate it. They give us a way to guide you through the world in an intuitive and unobtrusive way. When you reach a high enough level such that you would be better off in a different zone, a mission will appear in the ARES Job Board that will lead you to that area in your own time. It also provides a tool for organically introducing you to new content such as ARES Missions or thumping, either through creating jobs that specifically lead you to these events, or letting you discover them on your own as you travel to the location of your next objective.

ARES Jobs also help to make the world feel more alive. ARES Jobs can happen anywhere in the world, and other players are not notified if you are in the area working on one. This means there are a lot more opportunities to stumble upon a player in the world working on their own little mission, helping the world feel less like a large open area with only a few isolated interesting zones, and more like a fully populated world where people live and work.

 

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