美服《开拓者》Alpha正在进行中 力学的快速总结如下

2014-06-20 1235

《开拓者》网站已经更新文章向支持者和玩家宣布alpha正式展开。此外,随着初入学的开始测试很快启动,团队宣布玩家所期待的土地热潮的改变。想给玩家一个权限和有趣的方式让他们感到土地收购是有意义的,这个团队创造了所谓 The War of Towers。

对于那些跳过视频的玩家,这是力学的快速总结:

*塔楼有PvP窗口。当窗口开放时,六角塔不会对PvP造成声誉惩罚。窗口打开时塔楼附近有一个捕获区,可能概述的是一堵墙或类似的结构。

*所有的塔楼间接被定居点共享相同的PvP窗口所控制。每个六角塔必须单独攻守,但他们同时打开和关闭所有的PvP windows窗口。

*当PvP窗户打开时定居点将选择。塔楼越多定居点间接控制PvP窗口的时间越长。

*被控制的塔楼最有效的总是PvP。

*塔楼和定居点之间没有地形关系。公司与定居点一致可以横跨半个地图来控制塔楼并制定一个解决方案。唯一重要的是很多塔楼间接控制,而不是他们的位置。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

原文

The Pathfinder Online site has been updated with a meaty post to announced to backers and fans that the alpha is officially underway. In addition, and with the beginning of the Early Enrollment test slated to begin soon, the team has announced a change to the land rush that players were expecting. Wanting to hand players a robust and fun way to feel that their land acquisition was meaningful, the team has created something called The War of Towers.

For those who skip the video, here's a quick summary of the mechanics involved:

*Towers have a PvP window.  When the window is open, the Hex the Tower is in does not inflict Reputation penalties for PvP. While the window is open there is a capture area near the tower, probably outlined by a wall or similar structure.

*All the Towers indirectly controlled by a Settlement share the same PvP window.  Each Tower hex must be attacked and defended individually but they all open and close their PvP windows at the same time.

*Settlements will chose when their PvP windows open.  The more Towers a Settlement indirectly controls the longer the PvP window will be.

*Uncontrolled Towers are effectively always open to PvP.

*There is no geographical relationship between Towers and Settlements.  Companies aligned with a Settlement could control Towers halfway across the map.  Companies aligned with some other Settlement might control the towers in Hexes adjacent to a given Settlement.  The only thing that matters is number of Towers indirectly controlled, not their location.

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