美服《江湖》遗留模式公测更新 模式去留由你决定

2014-06-21 1274

遗留模式β-更新

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遗留模式于周一正式进行公测,到目前为止深受广大玩家的欢迎。
我们也从参与的玩家那里得到了非常积极的反响——尤其是PKing社区——我们得到了大量有用的反馈。
今天,根据玩家的反馈信息,我们发布了大量更新。
虽然还需要进行修复和改进,但测试也向我们展示了遗留模式该有的样子,治愈要不要将该模式加入游戏生活,这有你们来决定。
从周一开始——如果你是免费玩家且在2013年1月之前创建的账户,或者是江湖会员——你可以投票决定是否希望遗留模式加入游戏。
请于周末登陆尝试。
今天的更新
我们已经引入了大量的调整。这些测试现在可以尝试:
现在有仅限遗留模式的测试世界:211。
怪兽侵略被关闭。我们将找到未来的替代品。
野外作战等级将以126 + 12的格式限时。这只是实验,所以我们需要你的反馈。
最近的装甲层变化已经恢复。请注意,我们将继续监控。
Chatbox透明度现在可以遗留模式定制。
许多bug被修正:
花岗岩大锤再也叠加多次快速使用。
特殊攻击不再推迟到下一个自动攻击。
副本结束界面现在适合屏幕。
特殊攻击能量现在恢复正常。
改进了的亚瑟王神剑的被动治疗功能已被删除。
私人聊天不再重复遗留模式的主要聊天。
吃食物不再消耗特殊攻击能量。
现在龙战斧特殊攻击可以提升力量。
低于Herblore限制的药水现在可以喝,通过提高数值。
特定的装备组合不再给提供过度防守奖励。
力量和共享XP按钮回到其应有的地方。
特殊攻击动画的计时现在已纠正。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

 

原文

 Legacy Mode Beta - Update
Legacy Mode entered open beta on Monday, and so far it's gone down a storm.
Along with a very positive response from those of you who've taken part - particularly from the PKing community - we've also got a ton of useful feedback.
Today, we've released a large batch of updates to the beta, based on your comments and gameplay, and we've got more updates planned before we're ready to launch.
While we’ve got fixes and refinements to make, the beta shows our vision for what Legacy Mode will be, and you can decide whether you want to see Legacy Mode added to the live game.
From Monday - if you’re a free player with an accounts created before January 2013, or a RuneScape member - you’ll be able to vote on whether Legacy is something you would like for the live game.
Be sure to log in and give it a go this weekend, if you haven't already!
Read on for full details.
Today's Update
We've brought in a big batch of changes, based on your feedback. These can be tried out in the beta now:
There is now a Legacy-only beta world: 211.
Monster aggression has been turned off. We'll look at alternatives in the future.
Wilderness combat levels will display in the 126+12 format. This is experimental, so we'll certainly need your feedback.
Recent armour tier changes have been reverted. Note that we'll continue to monitor this.
Chatbox transparency can now be customised in Legacy Mode.
A number of bugs have been fixed:
The granite maul special can no longer be stacked for a series of rapid uses.
Special attacks are no longer delayed until after the next auto-attack.
The Dungeoneering ending interface now fits on-screen in fixed Legacy Mode.
Special attack energy now regenerates correctly.
Improved Excalibur's passive heal function has been removed.
Private chat is no longer duplicated in main chat in Legacy Mode.
Eating food no longer drains special attack energy in Legacy Mode.
The dragon battleaxe special attack now boosts Strength, as it should.
Potions can now be drunk below their Herblore requirements by boosting the stat.
Certain combinations of gear no longer give excessive defensive bonuses in all styles.
The Strength and Shared XP buttons have returned to their rightful places in the Combat Style interface.
Timing of special attack animations is now corrected.

 

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