美服《魔兽世界》 我希望有五件事一定要在存在该游戏中

2014-06-24 866

今年是《魔兽世界》的十周年纪念日,随着这一里程碑我们看到很多变化,添加和增长,游戏现在跨越90等级的水平(很快升到100级)并横跨两大洲,外域,诺森德,Pandaria Deepholm这样的地方。我们很快就要去另一个空间。游戏拍卖行,飞行坐骑,争吵者的行会,试验场,地牢,突袭,场景,变形……很多已经更改和添加。

然而有些事情《魔兽世界》从来没有做过,我承认,那些是我之前所期望的事情。有些人似乎是真正的没有头脑,而另一些人可能只是基于我自己的奇怪的想法。这些事情,我认为是必要的,他们只是我的期望。

1 -用户生成内容
2 - Sidekicking /指导
3 -项目染料和项目定制
4 -播放食人魔
5 -暗黑破坏神/宇宙星际争霸交叉
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原文

World of Warcraft's tenth anniversary is this year, and with that milestone we've seen a lot of changes, additions, and growth -- the game now spans 90 levels (soon to be 100) and sprawls across the original two continents, Outland, Northrend, Pandaria and places like Deepholm. We'll be traveling to an alternate dimension soon. The game has auction houses, flying mounts, the Brawler's Guild, Proving Grounds, dungeons, raids, scenarios, transmogrification ... a lot has been changed and added over the years.

Yet there are some things WoW never did that I admit, I expected it to do before now.  Some have seemed like real no-brainers, while others might just be based on my own weird ideas. None of these are things I necessary want or think are good ideas, they're just things I expected.

1 - User Generated Content
2 - Sidekicking/Mentoring
3 - Item dyes and item customization
4 - Playable Ogres
5 - A Diablo/Starcraft Universe Crossover

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