美服《风暴英雄》开发者说之角色定制系统满足玩家多样需求

2014-07-03 873

《风暴英雄》角色定制
《风暴英雄》网站发布了最新系列开发博客。在最近的文章中,达斯汀·布劳德讲述了游戏中的天赋系统是如何建立的。博客的一大亮点就是,布劳德讨论了玩家如何通过一次次的匹配,定制自己的角色以适应各种可能的场景。
布劳德一开始就在文章中声明,团队想要摆脱“一刀切”定制系统,相反想给玩家灵活地创造完美角色技能的能力,以适应特定的游戏环境。玩家能够考虑帮派组成、英雄能力、敌对一方,以及游戏要发生的特定地图,自己独特风格等。
新天赋系统已经添加到alpha测试中,目前来自世界各地的玩家都聚集其中,参与的玩家可以利用该消息使他们英雄的天赋最大化。
布劳德还写道:
学习如何最大化天赋需要很长时间,也需要大量的实验来理解在不同的情况下使用哪一个天赋才是最好的。
为了说明人才系统将如何工作,布劳德和团队创建了一个视频来展示一个给定的英雄(Muradin)可以被定制以适应战斗和特定的范例在每一场比赛。职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。

 

原文


  Heroes of the Storm : Match-By-Match Character Customization
The latest in a series of developer blog posts has been published on the Heroes of the Storm site. In the latest article, Dustin Browder goes into detail about how the game's talent system was built. In one of the key highlights of the blog, Browder discusses how each and every match will allow players to customize their characters to suit a number of possible scenarios.
Browder begins the article explaining that the team wanted to get away from the "one size fits all" customization system and, instead, wanted to give players flexibility to create the perfect character skill set to suit the particular game into which one enters. HotS players will be able to take into account party make up, heroic abilities, the opposing team, the particular map on which the game will take place and their own unique play-style when assessing what the best build is for the match.
The new talent system has been added to the alpha, which is now filled with players from around the world, and the team is anticipating that players will be using this information in ways that will allow them to maximize their heroes' talents. Browder also wrote:
Learning how to maximize the talents takes a long time, and requires a lot of experimentation to understand which talents are best to use in different situations.
To illustrate how the talent system will work, Browder and team created a video to show how a given hero (Muradin) can be customized to suit the battle and the particular paradigms presented within each match.

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