美服《无限危机》新玩家经验和平衡最新说明

2014-07-10 910

《无限危机》新玩家经验和平衡
创意总监最新的《无限危机》说明已经在游戏论坛发表。Cardell“Annuvin”展示了团队的未来几个月的计划。感谢社区的热情投入,克尔讨论了新玩家经验的未来,以及团队是如何积极应对游戏平衡的。
时间表的变化意味着你可以预期以下结果:
我们将推迟新领军者的到来,直到9月的更新发布——我们仍在幕后构建英雄,并将在9月份开始恢复正常的发布时间表。
平衡补丁在设计改进更迭中发布——你可以预期每月更新一次。我们将继续专注于迭代循环,这是良好平衡的基础。技术将发布补丁更新平衡让游戏更稳定,不易崩溃。崩溃导致更多AFK,坦率地说,这很糟糕,所以我们将继续推出补丁。
积分——我们将继续修复Bug,无论是你们提交的还是我们自己发现的。
期待论坛更大的展现—我们正在努力做很多东西,基于你们都在做什么说什么。因此,你可以预期更多的帖子,来自开发人员询问和问题解答!游戏项目、游戏工作室辅助工具、游戏防封技巧,专业玩家网游戏工作室联盟,是网游工作室必选网站。

 

原文

Infinite Crisis : New Player Experience & Balance to Be Addressed
The latest Infinite Crisis Letter from the Creative Director letter has been published on the game's forum. In it, Cardell "Annuvin" Kerr lays out the team's plans for the upcoming months. After warm thanks to the community for their input during IC's beta, Kerr discusses what the future holds for the new player experience and how the team is actively working to address game balance.
This is what the schedule change means for our live game, and what you can expect as a result:
We will be holding back new Champions until the September Update – We’re still building Champions behind the scenes, and will resume their normal release schedule starting in September.
Balance patches will be released as we iterate on design improvements – You can expect these updates about once a month. We will continue to focus on the iterative cycle that is the foundation of good balance. Technical patches will be released with balance updates to make the game more stable and less prone to crashes. Crashes lead to more AFK’s, and that quite frankly, sucks – so we’ll continue to push out fixes.
Credit- err, Bug Stomping – We will continue to fix bugs that you file, and that we find on our own.
Expect an even larger presence on the Forums – We’re working on a lot of stuff, and much of it is based on what we’ve seen you all doing and saying. As a result, you can expect even more posts from developers asking and answering questions!

 

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服