美服《风暴英雄》新战场恐怖花园很快在游戏中发芽 昼夜循环

2014-07-17 998

新开发的日记已经在《风暴英雄》的网站上出现,讨论一个新战场,将在不久的将来出现在在游戏中,称为恐怖花园,战场是三个车道的区域,昼夜循环。博客让玩家了解在每个周期里他们可以期待什么还有它将如何影响游戏。

Trikslyr:恐怖花园是全新的,3车道的战场日夜循环。你能告诉我们夜场开始时什么会发生变化?

Meng:当夜幕降临时,夜晚的恐怖将会降临到园区的战场,所有正常的雇佣兵营地将会消失。紫色指针指向地图上显示的所有恐怖位置,类似于Haunted Mines的头骨。这应该使Night Terrors的定位更容易。

恐怖花园提供我们创建动态照明的机会。在夜间,我们减少英雄视野的亮度,所以地图变得很阴暗。我们建议玩家保持警惕并亲近你的盟友,晚上是敌人攻击的最佳时机,它利用你的能见度。

顺便说一下,夜场不会结束,直到所有夜间恐怖死亡。地图的变化和日/夜循环是由玩家控制的,它成为策略的一部分,是否继续尝试或者试着改变它回到白天。专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

原文

A new developer diary has appeared on the Heroes of the Storm site that discusses a new battlefield that will be coming to the game in the very near future. Called "Garden of Terror", the battlefield is a three lane area that features day and night cycles. The blog gives players insight into what they can expect during each cycle and how it will affect game play.

Trikslyr: Garden of Terror is our brand new, 3-lane battleground featuring a day and night sequence. Can you tell us what changes occur when the night sequence begins?

Meng: When night falls, the night horrors will come out in the garden area of the Battleground and all normal mercenary camps will disappear. The minimap displays the location of all the night horrors with purple indicators, similar to the Haunted Mines display of skulls. This should make locating the Night Terrors easier to pinpoint.

Garden of Terror provides us with the opportunity to feature our dynamic lighting. During the night, we turn down the brightness of your hero’s vision, so the map becomes much darker. We recommend players to stay alert and keep your allies close, night is the perfect time for enemies to strike and take advantage of your reduced visibility.

As a side note, the night sequence will not end until all the night horrors are killed. Since the nature of the map changes and the day/night cycle is controlled by the players, it becomes part of the strategy whether to try and keep the map on the night cycle or try and shift it back to daytime.

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