美服《神使的裹尸布》最新PvP更新说明 掌握游戏新动态

2014-07-19 1284

距更新8 的发布只剩下5天的时间了,所有玩家都将体验到过去一月中占据了所有开发者注意力的PvP。 团队每天早上的30分钟PvP体验也变得越来越长,乐趣太多根本停不下来。

SotA_Dev_PvP1.jpg
PvP调整列表:
完善对伤害源类型的战斗追踪(每个法术/技能)
允许单击或点击自己获得更好的定位。
制作条扩充,现在可中断的法术可以显示差距有多远
左+右单击移动可修复失去的目标
集中回复更改为开始使用最后能力10秒后,而不再是离开战斗10秒后;
解决有时锁槽不显示符文的问题;
添加2秒的缓慢滑动符文,在消失时给出些许迹象。
重新进入战斗时,修复整有死亡图标
修复让符文滑动/消失时可用
更新UI;
制作栏扩大了一倍,以求在忙碌的战斗中显得明显;
添加锁定符文关注成本惩罚
战斗开始,runesstart进入冷却模式
添锁定符文增加加冷却对惩罚
实施可停止法术时,不要移动。

 


原文


There’s only 5 days left until Release 8 launches and all of you get to experience the PvP that’s been dominating the dev team’s attention for the past month. The team’s 30 minute PvP play sessions every morning are growing longer and longer as we’re having too much fun to stop (well, at least the ones that aren’t spending most of their time face down on the arena floor are having too much fun to stop)!

Here’s a recent list of PvP changes that Chris Spears posted on the Dev+ Forums:

Improved combat tracking for damage source type (per spell/skill)
Option to allow you to click yourself or click through yourself for better targeting control in close quarters.
Casting bar added so spells that can be interrupted now show how far into casting you are
Fix for losing target with right+left click move
Focus regen changed to start 10 seconds after last ability that used focus instead 10 seconds after you leave combat
Fix for locked slots not showing runes sometimes
Added slow sliding out for runes over 2 seconds to give visual indications when they are about to vanish
Fix for having full bar of dead icons when re-entering combat after leaving it
Fix to make runes useable while sliding/fading out
Update to UI for locked runesto make them bordered
Casting bar doubled in size for visibility during hectic battles
Add focus cost penalty for Locked runes
Make Locked runesstart in cooldown mode on combat start
Add cool down penalty for Locked runes
Stop movement when start casting an interruptible spell. (Can interrupt it and start moving by lifting and pressing again)

 

 

 

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服